
Modrinth · Minecraft mod
Visually Waxed Golems
Give WAXED Copper Golems a unique texture to differentiate waxed golems from unwaxed ones!
Quick answer
Which Visually Waxed Golems release should I use?
Visually Waxed Golems 1.0.1+mod targets 26.3 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is Visually Waxed Golems required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Visually Waxed Golems 1.0.1+mod need?
1.0.1+mod. Change the file and its required mods may change too.
Install [ETF] Entity Texture Features first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Visually Waxed Golems without breaking your instance.
Built for Visually Waxed Golems 1.0.1+mod. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.1+mod. It targets 26.3 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install [ETF] Entity Texture Features first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.1+mod. It opens that exact file at the source.
About this project
What does Visually Waxed Golems add?

Bray's "Visually Waxed Copper Golems"
Gives waxed Copper Golems a distinct texture so it's easy to know which golems are waxed and which aren't!
NOTE:
To see the custom waxed texture correctly, make sure to also install the accompanying resource pack as well as install the latest version of Entity Texture Features!
How does this datapack work?
Because a Copper Golem's "next_weather_age" does not seem to be tracked clientside, it cannot be called by ETF to assign a unique "waxed" texture to a golem with just vanilla functionality. With the assistance of this datapack, all golems that have honeycomb applied to them are added to a team called "waxed" and then ETF assigns the unique, waxed texture to any copper golem on that team with the help of the Bray's Visually Waxed Copper Golems resource pack!
Credit
Thank you to Jodek for their help in getting the datapack set up correctly! Please go check out their other work!
Project description from Modrinth.
Pick your setup
Visually Waxed Golems by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
5 loader builds26.1.2
5 loader builds26.1.1
5 loader builds26.1
5 loader builds1.21.11
5 loader builds1.21.10
5 loader builds1.21.9
5 loader builds1.21.8
5 loader builds1.21.7
5 loader builds1.21.6
5 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Visually Waxed Golems versions and loaders
1.0.1+mod
visually-waxed-golems-1.0.1.jar
29 Sept 2026
1.0.1
bray-visually-waxed-golems-v1.0.1.zip
29 Sept 2026
1.0.0+mod
visually-waxed-golems-1.0.0.jar
5 May 2026
1.0.0
bray-visually-waxed-golems-v1.0.0.zip
5 May 2026
Looking for an older file? The official Modrinth project page is in Resources.