
Modrinth · Minecraft mod
The DreadFall
This mod adds a unknown entity called Dreadfall into your server. Do what you can to survive it will hunt you down.
Quick answer
Which The DreadFall release matches 1.2.2?
The DreadFall 1.0.0 targets 1.0, 1.1, 1.2.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is The DreadFall required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does The DreadFall 1.0.0 need?
1.0.0 on 1.2.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add The DreadFall without breaking your instance.
Built for The DreadFall 1.0.0 on 1.2.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.0, 1.1, 1.2.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does The DreadFall add?

Files for Surviving the Dreadfall
In the ever-evolving landscape of Minecraft horror mods, players have grown accustomed to the eerie silence of deep caverns and the unsettling groan of the undead. However, few additions have managed to distill pure primal fear quite like The Dreadfall. This mod introduces a namesake entity that transcends the typical "jumpscare" tropes, establishing a persistent atmospheric threat that turns the world of Minecraft into a high-stakes game of predator and prey.
Anatomy of a Nightmare
The Dreadfall is not merely another mob; it is a masterclass in unsettling design. Its physical presence is defined by a void-black, hidden body that allows it to blend seamlessly into the low-light environments of the Overworld. The most striking—and terrifying—feature is its mask. Adorned with a wide, frozen smile and streaks of blood weeping from the eyes, the entity presents a visage of "uncanny valley" horror that contrasts sharply with the game’s usual blocky charm.
Wielding an iron axe, the Dreadfall is a formidable combatant. Unlike standard zombies that shamble aimlessly, this creature hunts with intent. Much like the infamous "Cave Dweller" mod, it utilizes stalking mechanics, often appearing in the periphery of a player’s vision before vanishing, only to strike when the player feels a false sense of security.
Habitat and Behavior
The Dreadfall is a versatile hunter, refusing to be confined to a single biome. It stalks two primary territories:
The Subterranean Depths: In the claustrophobic corridors of dark caves, its black body makes it nearly invisible until the glint of its axe or the white of its mask catches the light of a torch.
The Surface World: Unlike many hostile mobs that burn in the sun, the Dreadfall’s presence lingers, though it is most potent and aggressive once the sun sets.
Strategic Survival: Thrive or Hide
The mod fundamentally shifts the player's "game loop." In vanilla Minecraft, night is an inconvenience; in the Dreadfall mod, night is a death sentence for the unprepared. The community-coined tip for survival is simple yet absolute:
"Thrive at day, Hide at night."
During the daylight hours, players must scramble to gather resources, reinforce their shelters, and craft weaponry. The daytime is the only window of opportunity to make progress. Once dusk falls, The Dreadfall becomes the killer of the environment, forcing players to retreat behind thick walls and iron doors. TAKE FILES WITH POLAROID
FOR BEST OUTCOME USE "Insanity Shader by ElocinDev"
----------------------------------------------------------------------------------------Updates
12/21/25- Can Break Doors
1/20/26- New Design
4/7/26- Brand New Structure and Spawning Animation
4/21/26-New axe design (Hunters axe) , extra particles, harder survival, Bug catching
4/24/26- Gui editing (cam)
5/12/26- Brand new jumpscare procedure (Very loud and flashing lights, Fire music tho)
5/23/26- Awsome looking camera flash and jumpscare upgrades
7/19/26- the modchanging update is near
Project description from Modrinth.
Pick your setup
The DreadFall by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader buildShowing the newest 12 of 26 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
The DreadFall versions and loaders
1.0.0
the_dreadfall_file.jar
21 Apr 2026
Looking for an older file? The official Modrinth project page is in Resources.