
Modrinth · Minecraft mod
PassiveMobs
Makes all mobs passive by default
Quick answer
Which PassiveMobs release should I use?
PassiveMobs 1.0.0 targets 26.2 with NeoForge. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.
Where it goes
Is PassiveMobs required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does PassiveMobs 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add PassiveMobs without breaking your instance.
Built for PassiveMobs 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does PassiveMobs add?
Passive Mobs
Overly aggressive monsters getting you down? Just want some peace for once in your life? Let's all just calm down and relax, shall we?
Passive Mobs prevents hostile mobs from targeting and attacking, essentially turning all creatures in the game passive.
If you want certain mobs to be hostile again, you can tag them using the data pack tag system for entity types with the following tag:
1.20.6 and below:data/minecraft/tags/entity_types/immune_to_pacification.json
1.21 and above:data/c/tags/entity_type/immune_to_pacification.json
NOTE: This tag unfortunately does not work on entities that use the brain system (as the brain does not reference the entity, so I can't check for it)
Project description from Modrinth.
Pick your setup
PassiveMobs by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
3 loader builds26.1
3 loader builds1.21.11
3 loader builds1.21.10
3 loader builds1.21.9
3 loader builds1.21.8
3 loader builds1.21.7
3 loader builds1.21.6
3 loader builds1.21.5
3 loader builds1.21.4
3 loader builds1.21.1
3 loader buildsShowing the newest 12 of 16 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
PassiveMobs versions and loaders
1.0.0
passivemobs-neoforge-26.2-1.0.0.jar
30 Jun 2026
1.0.0
passivemobs-forge-26.2-1.0.0.jar
30 Jun 2026
1.0.0
passivemobs-fabric-26.2-1.0.0.jar
30 Jun 2026
1.0.0
passivemobs-neoforge-26.1.2-1.0.0.jar
12 Apr 2026
1.0.0
passivemobs-forge-26.1.2-1.0.0.jar
12 Apr 2026
1.0.0
passivemobs-fabric-26.1.2-1.0.0.jar
12 Apr 2026
1.0.0
passivemobs-neoforge-26.1-1.0.0.jar
25 Mar 2026
1.0.0
passivemobs-forge-26.1-1.0.0.jar
25 Mar 2026
1.0.0
passivemobs-fabric-26.1-1.0.0.jar
25 Mar 2026
1.3.6
PassiveMobs-forge-1.21.11-1.3.6.jar
17 Dec 2025
1.3.6
PassiveMobs-neoforge-1.21.11-1.3.6.jar
10 Dec 2025
1.3.6
PassiveMobs-fabric-1.21.11-1.3.6.jar
10 Dec 2025
Looking for an older file? The official Modrinth project page is in Resources.