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CurseForge · Minecraft mod

All Loot Drops

👝 Living entities drop all their possible loot in a configurable amount, looting enchant supported.

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Quick answer

Which All Loot Drops release should I use?

Updated last month
Latest stable file [Fabric/Forge/Neo] 26.2.0-3.6 | All Loot Drops
Game version 26.2
Loader Fabric, Forge, NeoForge

All Loot Drops [Fabric/Forge/Neo] 26.2.0-3.6 | All Loot Drops targets 26.2 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is All Loot Drops required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does All Loot Drops [Fabric/Forge/Neo] 26.2.0-3.6 | All Loot Drops need?

[Fabric/Forge/Neo] 26.2.0-3.6 | All Loot Drops. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Collective first. We found matching files for this game-version and loader setup.

Collective Needed by All Loot Drops [Fabric/Forge/Neo] 26.2.0-3.6 | All Loot Drops
required
Matching file found Matched file: [Fabric/Forge/Neo] 26.2.0-8.39 | Collective

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add All Loot Drops without breaking your instance.

Built for All Loot Drops [Fabric/Forge/Neo] 26.2.0-3.6 | All Loot Drops. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Fabric/Forge/Neo] 26.2.0-3.6 | All Loot Drops. It targets 26.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Collective first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Fabric/Forge/Neo] 26.2.0-3.6 | All Loot Drops. It opens that exact file at the source.

About this project

What does All Loot Drops add?

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

All Loot Drops is a minimalistic mod that has entities always drop all their possible loot in a configurable amount. All loot drops are procedurally generated on first load, so every modded entity that has a loot table is compatible. There are config options to change the amount of loot that drops and if the looting enchant should have an effect.

Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's Extra Bundle
Environment: Server

Configurable

Configuration guide

All available config options:

keepOriginalLootQuantityIfHigher default true
If for example Iron Golems drop more iron than the default lootQuantity setting, keep that original amount instead of nerfing it.

lootQuantity default 1, min 1, max 128
Determines the amount of loot dropped by each mob.

lootingEnchantAffectsQuantity default true
If enabled, the looting enchant has a chance to increase the quantity of loot dropped. Per level a roll is done with the chance from 'lootingEnchantExtraQuantityChancePerLevel'. If the roll succeeds, 1 is added to the loot amount.

lootingEnchantExtraQuantityChance default 0.5, min 0, max 1.0
The chance a roll succeeds in adding 1 to the total loot amount.

Description

Simply Explained
By default a Witch has the following drop table: Glass bottles (12.5% chance), Glowstone dust (12.5% chance), Gunpowder (12.5% chance), Redstone (12.5% chance), Spider eyes (12.5% chance), Sugar (12.5% chance) and Sticks (25% chance).
With the mod enabled, you'll always receive lootQuantity amount of each whenever the entity drops its loot.
If the sword used to kill the entity has the looting enchant, for each level it has lootingEnchantExtraQuantityChance to increase the amount with 1.

Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Project description from CurseForge.

Pick your setup

All Loot Drops by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

103 available setups

Showing the newest 12 of 29 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

All Loot Drops versions and loaders

52 of 52 releases match

Looking for an older file? The official CurseForge project page is in Resources.