
Modrinth · Minecraft mod
Clangor
Add your own sounds for weapon swings, uses, hits, and hotbar swaps by simply dropping your audio files into the folder.
Quick answer
Which Clangor release should I use?
Clangor 2.1.4 targets 26.3 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 2 required mods have matching files.
Where it goes
Is Clangor required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Clangor 2.1.4 need?
2.1.4. Change the file and its required mods may change too.
Install Fabric API, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Clangor without breaking your instance.
Built for Clangor 2.1.4. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.1.4. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.1.4. It opens that exact file at the source.
About this project
What does Clangor add?

Features
A lightweight audio framework allowing you to drop in custom .ogg files to give every weapon and tool its own signature sounds, down to the specific material.
Swing Sounds
Drop in unique swing sounds for every weapon or tool.
Hit Sounds
Bypassing global resource pack limits, drop in unique hit sounds for every weapon, tool, or empty hand.
Use Sounds
Drop in unique use sounds for drawing bows, charging tridents, and more.
Hotbar Swap Sounds
Drop in unique swap sounds for switching weapons or tools.
Vanilla Sound Replacement
Easily override the default audio under the following vanilla sound events:
- item.armor.equip_generic
- item.crossbow.hit
- item.crossbow.loading_start
- item.crossbow.loading_middle
- item.crossbow.loading_end
- item.crossbow.quick_charge_1
- item.crossbow.quick_charge_2
- item.crossbow.quick_charge_3
- item.crossbow.shoot
- item.mace.smash_air
- item.mace.smash_ground
- item.mace.smash_ground_heavy
- item.shield.block
- item.spear_wood.attack
- item.spear_wood.hit
- item.spear_wood.use
- item.spear.attack
- item.spear.hit
- item.spear.use
- item.trident.hit
- item.trident.hit_ground
- item.trident.throw
- item.trident.thunder
- item.trident.return
- item.trident.riptide_1
- item.trident.riptide_2
- item.trident.riptide_3
- entity.arrow.hit
- entity.arrow.shoot
- entity.arrow.hit_player
- entity.experience_orb.pickup
- entity.item.pickup
- entity.player.levelup
Showcase
v2.0
v1.0
Usage
Quick Start (Recommended)
Pairs with the Clangor: Dungeons Soundpack v2.0—just apply it for a ready-to-use experience.
Requirements:
- Fabric:
- Fabric API (Required)
- YetAnotherConfigLib (YACL) (Required)
- Mod Menu (Optional)
- Forge / NeoForge:
- YetAnotherConfigLib (YACL) (Required)
- Fabric:
Manual Setup
- Press
F12(Rebindable) to open the Config Menu:- Click
Open Folderfor the desired item category. - Drop in your
.oggfiles. - Press
F3+Tto apply.
- Click
- Press
V(Rebindable) to open the Mapping GUI (Advanced):- Freely assign any item to any item category.
- Create custom item categories.
- Create custom material variants.
- Export your setup to a
.zipfile using the built-in ResourcePack Exporter or/clangor export:- Apply it to other game instances.
- Share it with your friends.
- Publish it on Modrinth, CurseForge, or our Discord.
- Audio Requirements:
- Format:
.ogg(Ogg Vorbis - Opus is NOT supported) - Channels: Mono
- Sample Rate:
44100or48000Hz - Bitrate:
128or192kbps - Naming: English-only, no special symbols
- Format:
Compatibility
For Any Vanilla or Modded Item
- Automatically recognizes common, properly named weapons and tools, matching them with preset, material-specific sound categories.
- Uncommon or non-standard items can be manually assigned via the Mapping GUI.
| Preset Item Categories | Material Variants | Contain |
|---|---|---|
| sword | ✔ | sword, claymore, cutlass, rapier, saber, scimitar, zweihander |
| axe | ✔ | axe, guisarme, halberd, khopesh, machete, tomahawk |
| pickaxe | ✔ | pickaxe |
| shovel | ✔ | shovel |
| hoe | ✔ | hoe |
| empty_hand | ✘ | air (equal) |
| rods | ✘ | stick (equal), bamboo (equal), bone (equal), torch (equal), _torch, _rod |
| trident | ✘ | trident |
| mace | ✘ | mace, flail, hammer, maul, morgenstern, pernach |
| spear | ✘ | spear, ahlspiess, javelin, lance, pike, ranseur |
| bow | ✘ | bow |
| crossbow | ✘ | crossbow |
| club | ✘ | club, cudgel |
| dagger | ✘ | dagger, estoc, katzbalger, knife, sai, stabber, stylet, dancers_sword, backhand_blade, nameless_blade, switch_blade |
| gauntlet | ✘ | gauntlet, cestus, fist, glove, mauler |
| glaive | ✘ | glaive |
| katana | ✘ | katana, tachi, uchigatana |
| scythe | ✘ | scythe, twinblade |
| sickle | ✘ | sickle |
| staff | ✘ | staff, jingubang, scepter, sceptre, stave, wand |
| whip | ✘ | whip |
*Preset Material Variants: general, wooden, stone, copper, iron, gold, diamond, netherite
For Better Combat
- Dual-wielding has per-hand sounds.
- Better Combat's default weapon swing sounds will overlap with this mod. Toggle them in either config screen as you prefer.

Great Combos
- Sound in Space
- Sound Physics Remastered by henkelmax
- Sound Physics Perfected by RedLifedev
- Sound in Motion
- Punchy! Series
- Punchy! by PunchyDevGuy
- Untitled Punchies by _seoluvs.u
- Hyper Punchy by HamzaDev
- Silly Punchies! by craftandoof
- Modded Swords x Punchy! Compatibility by arwonll
- Modded Swords x Punchy! v2 by arwonll
- HMI Series
- Hold My Items by Tree Corp
- HOLD MY ACTIONS! by ZAIFIX
- Beash's Swing Animations by Beash
- Bow's animation by KREKER_BUBA
- Punchy! Series
Credits
Special thanks to Godku for featuring and sharing this mod in the community.
License
All Rights Reserved
- Redistribution of the
.jarfiles is not allowed. - Please do not modify, patch, or re-release this mod without my prior consent.
Modpack Policy
Feel free to include this mod in any modpacks.
Project description from Modrinth.
Pick your setup
Clangor by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
2 loader builds26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.5
2 loader builds1.21.1
2 loader builds1.20.4
1 loader build1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Clangor versions and loaders
2.1.4
clangor-2.1.4-fabric-26.3.jar
1 Oct 2026
2.1.4
clangor-2.1.4-fabric-26.2.jar
1 Oct 2026
2.1.4
clangor-2.1.4-fabric-26.1.x.jar
1 Oct 2026
2.1.4
clangor-2.1.4-fabric-1.21.11.jar
1 Oct 2026
2.1.4
clangor-2.1.4-fabric-1.21.1.jar
1 Oct 2026
2.1.4
clangor-2.1.4-fabric-1.20.1.jar
1 Oct 2026
2.1.4
clangor-2.1.4-neoforge-26.3.jar
1 Oct 2026
2.1.4
clangor-2.1.4-neoforge-26.2.jar
1 Oct 2026
2.1.4
clangor-2.1.4-neoforge-26.1.x.jar
1 Oct 2026
2.1.4
clangor-2.1.4-neoforge-1.21.11.jar
1 Oct 2026
2.1.4
clangor-2.1.4-neoforge-1.21.1.jar
1 Oct 2026
2.1.4
clangor-2.1.4-forge-1.20.1.jar
1 Oct 2026
Looking for an older file? The official Modrinth project page is in Resources.