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Cobblemon Outbreaks project artwork

Modrinth · Minecraft mod

Cobblemon Outbreaks

Adds Pokémon Scarlet & Violet style mass outbreaks to Cobblemon with progressive shiny rates!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Cobblemon Outbreaks release should I use?

Updated 4 months ago
Latest stable file 1.1.2
Game version 1.21.1
Loader NeoForge

Cobblemon Outbreaks 1.1.2 targets 1.21.1 with NeoForge. Do not install it on the client. It must be installed on the dedicated server. All 2 required mods have matching files.

Where it goes

Is Cobblemon Outbreaks required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked server-only.

What else does Cobblemon Outbreaks 1.1.2 need?

1.1.2. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

1 listed on this file 1 pulled in by one of those mods
Cobblemon Needed by Cobblemon Outbreaks 1.1.2
required
Matching file found Matched file: 1.7.3
Kotlin for Forge Needed by Cobblemon
pulled in
Matching file found Matched file: 5.12.0

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Cobblemon Outbreaks without breaking your instance.

Built for Cobblemon Outbreaks 1.1.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.1.2. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.1.2. It opens that exact file at the source.

About this project

What does Cobblemon Outbreaks add?

Please consider supporting me on ko-fi if you like the mod and can afford it, I appreciate even 1 dollar. Ko-fi


I grant permission to anyone seeking to add my mod to a modpack


Cobblemon Outbreaks
Bring Scarlet/Violet-style mass outbreaks into Cobblemon, with biome-aware species selection, wave-based encounters, progression shiny odds, and server-friendly announcements.

Mass Outbreak Events

  • Outbreaks spawn on a timer and run for a configurable duration.
  • Each outbreak targets one species and progresses through configurable waves.
  • Supports automatic outbreaks and admin-started outbreaks via command.

Biome-Aware Species Selection

  • By default, outbreak species are selected from Pokémon that can spawn in the local biome/location.
  • Optional filters for biome tags/IDs and blacklist tags.
  • Optional anti-repeat logic to deprioritize recently used species.

Wave Spawning System

  • Configurable wave count and per-wave spawn range.
  • Optional respawn-on-defeat behavior.
  • Distance and cleanup controls to keep outbreaks contained and performant.

Shiny Progression

  • Configurable base shiny rate and progression thresholds.
  • Shiny odds improve as players defeat/capture more outbreak Pokémon.

Pokémon Stat Boost Controls

  • Configurable outbreak boosts such as guaranteed perfect IVs, minimum IV floors, hidden ability chance, and egg move options.

Bossbar + Broadcast Messaging

  • Server-side bossbar with compact useful info (species, wave, shiny rate).
  • Configurable global announcements for spawn/start/end.
  • Optional clickable coordinates and optional Xaero/JourneyMap waypoint payload announcements.

Rewards

  • Optional completion rewards via EXP orbs and configurable item drops.

Commands
/outbreak start - Starts an outbreak at your location using biome-appropriate species selection.
/outbreak start
/outbreak start
/outbreak stop
/outbreak info
/outbreak reload

Datapack Species Support

  • Optional datapack-driven species pools for custom server balancing/content.

Server-Focused Design

  • Core logic is server-authoritative and suitable for multiplayer servers.
  • No required custom client HUD; outbreaks are communicated through standard server-visible systems (bossbar/chat).

Requirements
Cobblemon: 1.6.0+
Architectury API 13.0.8+
Optional:
Xaero’s Minimap / Journey Map

Project description from Modrinth.

Pick your setup

Cobblemon Outbreaks by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Cobblemon Outbreaks versions and loaders

6 of 6 releases match

Looking for an older file? The official Modrinth project page is in Resources.