
Modrinth · Minecraft mod
Laser Eyes
A "laser eyes" addon for the Viltrumite mod.
Quick answer
Which Laser Eyes release should I use?
Laser Eyes 1.3.2 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Laser Eyes required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Laser Eyes 1.3.2 need?
1.3.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Laser Eyes without breaking your instance.
Built for Laser Eyes 1.3.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.3.2. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.3.2. It opens that exact file at the source.
About this project
What does Laser Eyes add?
This addon adds laser eyes to the Viltrumite mod. Players can fully configure the visual properties and strength of their lasers through commands. You can adjust the hex color, beam width, the distance between the two beams, vertical offset and the overall strength of the ability.
Other mods that add laser eyes lack visual consistency due to complex movements the Viltrumite mod adds (actually any mod that affects the player model some way). This mod knows where your eyes are regardless of how your character is rendered on the screen :)
This mod requires Viltrumite 1.9.0+.







| Command | Description |
|---|---|
/viltrumite laser color <hex> |
Changes the color of the lasers using a hex code (e.g., 00FF00). DV = FF0000 |
/viltrumite laser width <val> |
Adjusts the thickness of the laser beams. DV = 0.02 |
/viltrumite laser offset <val> |
Changes the vertical starting position (Y-offset) of the lasers. DV = -3.5 |
/viltrumite laser gap <val> |
Adjusts the distance between the left and right laser beams. DV = 1.5 |
/viltrumite laser damage <val> |
Adjusts how much damage the laser deals to entities. DV = 1.0 |
/viltrumite laser breakspeed <val> |
Adjusts how fast the laser breaks blocks. DV = 1.0 |
/viltrumite laser burnblocks <val> |
Toggles whether the laser sets blocks on fire (true/false). DV = true |
/viltrumite laser delay <val> |
Adjusts the delay time (in seconds) before the laser fires. DV = 0.5 |
/viltrumite laser range <val> |
Adjusts the maximum range the laser beams can reach. DV = 50 |
(DV: Default Value)
Project description from Modrinth.
Pick your setup
Laser Eyes by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Laser Eyes versions and loaders
1.3.2
lasereyes-forge-1.3.2.jar
8 Sept 2026
1.3.2
lasereyes-1.3.2.jar
8 Sept 2026
1.3.1
lasereyes-forge-1.3.1.jar
2 Aug 2026
1.3.1
lasereyes-1.3.1.jar
2 Aug 2026
1.3.0
lasereyes-forge-1.3.0.jar
13 Jul 2026
1.3.0
lasereyes-1.3.0.jar
13 Jul 2026
1.2.3
lasereyes-forge-1.2.3.jar
6 Jul 2026
1.2.3
lasereyes-1.2.3.jar
6 Jul 2026
1.2.2
lasereyes-1.2.2.jar
4 Jul 2026
1.2.1
lasereyes-1.2.1.jar
30 Jun 2026
1.2.0
lasereyes-1.2.0-bright.jar
30 Jun 2026
1.2.0
lasereyes-1.2.0.jar
26 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.
