
Modrinth · Minecraft mod
Kleiders Custom Renderer API
API for adding textures and models over players with MCreator Mods!
Quick answer
Which Kleiders Custom Renderer API release should I use?
Kleiders Custom Renderer API 7.4.1 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Kleiders Custom Renderer API required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Kleiders Custom Renderer API 7.4.1 need?
7.4.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Kleiders Custom Renderer API without breaking your instance.
Built for Kleiders Custom Renderer API 7.4.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 7.4.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 7.4.1. It opens that exact file at the source.
About this project
What does Kleiders Custom Renderer API add?
With this API, you can now use the class KleidersPlayerRenderer to replace the player skin! You can find the MCreator Plugin to do this with procedures here: https://mcreator.net/plugin/91185/kleiders-player-renderer-change-players-skin
Report crashes at the "Issues" page or through discord Kleiders#9777
Changelog:
V7.0.0:
Added a procedure option that syncs with player animations under the right conditions; Only for 1.20.1 for now.
V6.4.0:
Added support for 1.20.6 NeoForge
V6.3.2:
Fixed Variables for 1.20.4 NeoForge
V6.3.1:
Fixed Gradle for 1.20.4 NeoForge
V6.3.0
Added "Size Event", and set Size procedures, for changing entities hitbox
V6.2.5:
Added player variables syncing on 1.20.4 NeoForge. Added support from MCreator 2024.2
V6.2.4:
Fixed an issue that caused crashes when hide base model = true
V6.2.1:
Fixed an issue with variables on 1.20.4
V6.2.0:
Added support for NeoForge 1.20.4
V6.0.0:
The plugin now has synced multiplayer features with player variables
V5.5.1:
Fixed an issue with a test procedure being kept in the library on 1.20.1
V5.5.0:
Updated for 1.19.4 and 1.20.1 support.
V5.4.0:
Added transparency to model procedures (if the texture has transparency) and added the option to hide the base model on texture change procedure.
Moved all procedures to KleidersCustomRenderer tab
V5.2.5:
Fixed an issue with using the mod serverside
V5.2.0:
Fixed an issue that prevented texture procedures from working in 1.18.2 and 1.19.2
V5.0.1:
Separated 1.18+ procedures from 1.16.5 procedures, and added suport for 1.18.2 and 1.19.2
V4.0.5:
Added the ability to change entities textures and models; The mod has been rebranded to "Kleiders Custom Renderer" make sure to change dependencies accordignly.
V3.4.0:
You can now replace partial parts of the internal skin by having the skin only on those parts; Previously, the player would become invisible if it was missing parts of the skin
V3.3.0:
Fixed an issue that prevented skins from loading properly
V3.1.0:
Fixed a bug that prevented multiple layers/models from working at the same time
V3.0.0:
Added Custom Model Support
V2.1.0:
Fixed an issue that caused the plugin to crash on dedicated servers
V2.0.0: Added:
Both Internal texture and external layer with player skin: [Texture]
Only Internal texture with player skin: [Texture]
Only external layer with player skin: [Texture]
To do things like this:



Project description from Modrinth.
Pick your setup
Kleiders Custom Renderer API by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.2
1 loader build1.21.1
1 loader build1.20.4
1 loader build1.20.1
1 loader build1.19.4
1 loader build1.19.2
1 loader build1.18.2
1 loader build1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Kleiders Custom Renderer API versions and loaders
7.4.1
kleiders_custom_renderer-7.4.1-forge-1.20.1.jar
28 Apr 2025
7.4.0
kleiders_custom_renderer-7.4.0-forge-1.20.1.jar
27 Apr 2025
7.3.0
kleiders_custom_renderer-7.3.0-forge-1.20.1.jar
24 Apr 2025
7.2.0
Kleiders Custom Renderer API 7.2.0 1.21.1.jar
23 Oct 2024
7.2.0
Kleiders Custom Renderer API 7.2.0 1.20.1.jar
23 Oct 2024
7.0.0
Kleiders Custom Renderer API 7.0.0 1.20.1.jar
21 Aug 2024
6.0.0
Kleiders Custom Renderer API 6.0.0 1.20.4.jar
15 Apr 2024
5.5.1
Kleiders Custom Renderer API 5.5.1 1.20.1.jar
5 Oct 2023
5.5.0
Kleiders Custom Renderer API 5.5.0 1.19.4.jar
5 Oct 2023
5.4.0
Kleiders Custom Renderer API 5.4.0 1.19.2.jar
5 Oct 2023
5.4.0
Kleiders Custom Renderer API 5.4.0 1.18.2.jar
5 Oct 2023
5.4.0
Kleiders Custom Renderer API 5.4.0 1.16.5.jar
5 Oct 2023
Looking for an older file? The official Modrinth project page is in Resources.