
Modrinth · Minecraft mod
Buildable Textures
Create custom textured blocks in-game by just building with concrete or using the mod's ARGB blocks.
Quick answer
Which Buildable Textures release matches 26.2?
Buildable Textures 1.0.0 targets 26.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is Buildable Textures required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Buildable Textures 1.0.0 need?
1.0.0 on 26.2. Every mod below is checked against that same setup.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Buildable Textures without breaking your instance.
Built for Buildable Textures 1.0.0 on 26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does Buildable Textures add?
Buildable Textures
Design your own Minecraft blocks using concrete pixel-art structures or any of
4,294,967,296 colors via direct ARGB input — no external tools, no resource pack
editors. A quick Minecraft restart is required for the new blocks to be fully loaded, as dynamically registered blocks are initialized at startup.
How it works
Place colored concrete blocks or any ARGB block (see below) in a 16×16 grid and interact with the Scanner Block. The mod reads the pattern and generates a fully textured block, saved toconfig/buildabletextures/<blockname>/. After restarting Minecraft, the block appears
in the Building Blocks creative tab and behaves like any standard block.
For 2D textures, the grid extends along Y (up) and Z (south) — the same texture is
applied to all six faces of the resulting block.
For 3D textures, the Scanner Block generates an 18×18×18 hollow cube frame extending
toward south, up, and east. Each face of the frame is an independent 16×16 canvas:
whatever you build on a given face will become the texture of the corresponding face
on the resulting block, giving full control over all six sides independently.
Need more than the 16 concrete colors? The mod includes ARGB blocks: place any 8-character ARGB hex code as their name, and they will be generated as solid-color blocks available to build with, giving access to all 4,294,967,296 possible colors directly on your canvas.
Features
- 2D and 3D scanning modes
- Optional frame generation, always oriented toward south, up, and east
- 4,294,967,296 colors available via ARGB hex input
- No external tools, no resource pack management — the mod handles everything
- Duplicate name detection with in-GUI feedback
- Localized block names in 10 languages, like English, Italian, and French
The Scanner Block
When interacted with, the Scanner Block opens a dedicated interface where the player
can name the texture, optionally generate a frame as a placement guide, and confirm
the scan in either 2D or 3D mode. Only alphanumeric characters, spaces, underscores,
and hyphens are accepted as names.
Note
Although an anti-crash cleanup and validation system is implemented at startup, it is still recommended not to manually edit the JSON files in config/buildabletextures/ for the best experience.
The License is ARR, but if you have an improvement idea, tell me it on github/comments
Fabric Loader and Fabric API Required
Project description from Modrinth.
Pick your setup
Buildable Textures by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Buildable Textures versions and loaders
1.0.0
buildabletextures-1.0.0.jar
23 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.