
Modrinth · Minecraft mod
BuildPrint
Ghost your blueprints into the world. Buildprint loads any schematic or litematic, shows exactly what to place next, tracks the material list, and can build it for you — a modern, Axiom-inspired take on Litematica.
Quick answer
Which BuildPrint release should I use?
BuildPrint 0.1.1+26.x targets 26.2 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 2 required mods have matching files.
Where it goes
Is BuildPrint required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does BuildPrint 0.1.1+26.x need?
0.1.1+26.x. Change the file and its required mods may change too.
Install Fabric API, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add BuildPrint without breaking your instance.
Built for BuildPrint 0.1.1+26.x. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.1+26.x. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.1+26.x. It opens that exact file at the source.
About this project
What does BuildPrint add?
Buildprint
See your build before you place a single block.
Buildprint ghosts any schematic into your world, tells you exactly what's missing, and can place it
for you — block by block, survival-legal. A modern take on Litematica and Schematica, inspired by
Axiom.

Why builders use it
- A real preview, not coloured boxes. Actual block models and states — glass, leaves, water,
signs with their text, chests, mobs, modded blocks. - Huge builds stay smooth. GPU-cached meshes draw several big schematics at full render
distance, and quietly scale back instead of freezing. - A live shopping list. What's placed, what's left, what's wrong — updating as you build.
- Colour-coded progress. Green = right, amber = wrong rotation, red = wrong block, purple =
something that shouldn't be there. - Swap any material. Don't like the wood? Click it in the list and build it out of something
else. The ghost, the checklist and easy place all follow — your file is never touched. - Fair in survival. It won't flag a half-grown crop or a lit furnace as a mistake you have to fix.

Let it build for you
Turn on easy place and right-click near the ghost — the exact block goes down, facing the right
way. Normal placement, so it works in survival and never breaks what you've already built.
Hold right-click to sweep across cells. Middle-click to pick a block into your hand.
Everything easy place gets right for you
- The fiddly stuff — repeater ticks, candle counts, double slabs, open doors, sign text.
- Your tools — shovel, hoe, axe, flint & steel, borrowed from your inventory as needed.
- Things you can't hold — tall grass gets bone-mealed, crops planted from seed onto tilled soil.
- Crafters — slot locks and contents, without a screen ever popping open.
- Nether portals — lit the moment the frame is finished.
- Your inventory — blocks swap into your hand, stacks refill mid-build.
- Your build — it places past chests, never litters, never re-edits a block that's already right.
Easy place is off by default — bind a key or flip it in settings.
Make your own
Press B for the selection editor. Built for survival, where you can't just fly:
- Freecam — the camera flies, your body stays safe where it is.
- Select — click two blocks for a box; Shift-click for more regions.
- Resize, move, rotate, flip — drag colour-coded gizmos, snapped to blocks.
- Auto align — one click drops a loaded build onto the matching spot in your world.
- Save — blocks, block entities and entities to a
.litematic, ghosted in place instantly.
Builds to start from
The Marketplace tab browses VoxelSprout schematics without
leaving the game. Search, filter, open a listing for previews and block counts, then Download —
or hit Place and have it ghosted into your world in one click. No account needed.
Browse the same catalogue on the web at voxelsprout.com →
voxelsprout.com/marketplace.
Shortcuts
Rebind anything in Options → Controls, under the Buildprint heading.
| Key | Action |
|---|---|
| M | Open the Buildprint menu |
| N | Toggle easy place |
| B | Open the selection editor |
| . / , | Layer view up / down |
| unbound | Toggle printer mode |
| unbound | Cycle view filter — all / unbuilt / wrong / extra |
With easy place on
| Input | Action |
|---|---|
| Right-click | Place the block the schematic wants |
| Hold right-click | Sweep across cells |
| Middle-click | Pick that block into your hand |
In the selection editor — number keys or the scroll wheel pick a tool
| Key | Tool |
|---|---|
| 1 / 2 / 3 | Select · Resize · Save (make a blueprint) |
| 4 / 5 / 6 / 7 | Place · Move · Rotate · Auto align (position one) |
| [ / ] | Previous / next region |
| Delete | Delete the active region |
| H | Show or hide the controls card |
Opens anything
| Format | Extension | Import | Export |
|---|---|---|---|
| Litematica | .litematic |
✅ | ✅ |
| Sponge schematic | .schem |
✅ | Planned |
| Classic schematic | .schematic |
✅ | Planned |
| Vanilla structure | .nbt |
✅ | Planned |
| Axiom blueprint | .bp |
✅ | Planned |
Drop a file on the window, pick it from your files, or drop it in schematics/ — it shows up on its
own.
Already use Litematica?
On first launch Buildprint offers to import your placements and put your builds back where they
were. Your files are left untouched.
Managing your builds
- Local — your
schematics/folder with folders, search, Recent and ★ Favourites, plus a
spinnable 3D preview of whatever you select. - Loaded — everything you've placed: toggle, rename, move, rotate, flip, slice to a layer, all
updating live. - Remembered — per world and per server. Your builds are waiting where you left them.
Build it together
Start a sync session and share the code. Everyone who joins sees the same builds ghosted in the
same place — same position, rotation and flip, in the right dimension — and watches the progress
move as the others work.
- A code and a link. Join from the mod, or from the link in your browser.
- Live progress. Placed, missing, wrong, extra, and what's still to gather — per build, with who
reported it. - Nobody needs the file. Turn on file sharing and the schematic travels with the session —
anyone who doesn't have it gets it automatically. - Your call who can move things. Guests can be allowed to add and reposition builds, or just
watch. - Join whenever. The session lives on the server, not on the host's client — turn up while
everyone's offline and you'll still see the plan. Drops reconnect on their own.
No account needed. Still client-side, too: it works on any server, with no plugin and nothing for
the server owner to install.
Find your materials — with Sorted
Sorted is an optional companion. Install it and the material
list gains a Chests column — how much of each material is sitting in the containers Sorted has
indexed for this world — and a magnifier button on every row that lights those chests up
through walls. While they're lit the ghost and every overlay step aside for 20 seconds, so you're
looking for a glowing chest instead of hunting for one behind a translucent building.
Chest counts stay in their own column rather than being folded into what you're carrying — the index
is what Sorted last saw, so on a server it's a memory, not a guarantee, and the list says so.
Without Sorted the column simply doesn't exist. Nothing else changes.
Requirements
- Minecraft 26.2+, Fabric Loader 0.16+
- Fabric API and YACL
- Mod Menu (optional) — to reach the settings screen in-game
- Sorted (optional) — chest locating and an In chests
count in the material list
Client-side only. Works on any server you can join.
Project description from Modrinth.
Pick your setup
BuildPrint by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
BuildPrint versions and loaders
0.1.1+26.x
buildprint-fabric-0.1.1+26.x.jar
12 Aug 2026
0.1.0+26.x
buildprint-fabric-0.1.0+26.x.jar
9 Aug 2026
0.1.0+26.x
buildprint-fabric-0.1.0+26.x.jar
5 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.