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We Got Runners! project artwork

Modrinth · Minecraft mod

We Got Runners!

Adds zombies AI variety

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which We Got Runners! release should I use?

Updated 1 year ago
Latest stable file 1.0.0
Game version 1.20.1
Loader Forge

We Got Runners! 1.0.0 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is We Got Runners! required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does We Got Runners! 1.0.0 need?

1.0.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add We Got Runners! without breaking your instance.

Built for We Got Runners! 1.0.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.0. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.

About this project

What does We Got Runners! add?

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We got Runners!

This mod aims to give players a zombie apocalypse vibe by making zombies AI fits into the style of apocalyptic games without adding new entities into the game so it fits through the game.

CONFIG FILE IS NOW AVAILABLE!!

  1. Zombies that are burning will gain more speed.

  2. There will now be 2 news types of zombies. (Same entity but with different AI)

  3. Normal Zombies will now randomly sprint to give zombies more different patterns when following the target.

  4. This mod works with all types of zombies Husk, Drowned, Zombies villagers, and normal zombies

  5. Drowned will also get swimming buff and speed when buffed.

  6. Since zombies is a lot stronger this mod will also buff Iron golem and snow golem

------------------------------------------------Types of zombies AI-----------------------------------------------------

  1. Runners

Run faster without stopping, and spawns in groups

note: Baby zombies cannot gain this buff.

UPDATE: IN THE LASTEST VERSION THEY WILL NOW EVEN WANDER AROUND WHEN THERE IS NO TARGET

  1. Grounders

Charges target and stun and weaken the target. ( Deals extra damage to Iron golems)

Tip: You can block them to knock them back really far

  1. Walkers (Normal zombies)

Randomly sprints toward the target.

------------------------Types of zombies that appear from specific events---------------------------------

  1. Burning Zombies

When a zombie is burning it gains more speed and becomes extremely erratic

  1. Swampy zombies

when zombies are wet it has a chance to inflict slowness

  1. Marauder Zombies

When zombies are armed with swords or axes they can sprint even longer and stronger

  1. Rider Zombies (when Zombie Horse Spawn mod is installed)

Improve speed and defense when horse zombies are getting ridden.

Can also buff other zombies in radius with speed or resistance.

------------------------------------------------Iron golem-----------------------------------------------------

  1. Now does area damage

  2. able to shove away groups of enemies away

  3. resistant to weakness

  4. Iron golem is now heavily armored to physical damage

----------------------------------snow golem--------------------------------------------

  1. Now does area damage.

  2. Slow enemies.

  3. able to throw ice bombs that freeze enemies in a huge area.

  4. if attacked by their allies it will recover themselves.

  5. Snowball now deal damage only on selected enemies.


How does it work?

The mod will randomly choose a random AI for zombies when they spawn.

  1. Runners: Spawns only in the group (turns another normal zombie into runner zombies in 5 block radius when spawning) (The bigger the group the bigger the chance to

Becomes runners)

  1. Walker zombies Normal spawning

  2. Grounder zombies Normal spawning


To make this more realistic special zombies spawning chance are almost on par with the normal zombies.

Zombie villagers have more chances to become special infected

Some Zombies will have a weird movement pattern


Compatibility

  1. Surly works fine with all AI mobs mods.

  2. NO new entities use meaning any mods that edit zombies entities will work.

  3. New Type of zombies will appear if the Zombie Horse Spawn mod is installed.

https://www.curseforge.com/minecraft/mc-mods/zombie-horse-spawn


Showcase

----------------------CREDIT----------------------------

Spanish Translation by Texaliuz


https://www.patreon.com/red_tofu

PLEASE SUPPORT ME

Be my Patreon if you are interested :D

Thanks to tryaq_  for grammar fixes:

Donate me here!

 

 

I'm almost made this for free I will be very appreciative if someone donated me!

Used texture pack:https://www.curseforge.com/minecraft/texture-packs/tissous-zombie-pack-optifine-1-7x-1-16

 

 

 

Project description from Modrinth.

Pick your setup

We Got Runners! by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

We Got Runners! versions and loaders

1 of 1 releases match

Looking for an older file? The official Modrinth project page is in Resources.