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OfflineLAN project artwork

Modrinth · Minecraft mod

OfflineLAN

A mod that adds a toggle in the "Open To Lan" / "Multiplayer" menu to disable online-mode on the integrated server

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which OfflineLAN release should I use?

Updated last month
Latest stable file 2.0.0
Game version 1.14, 1.14.1, 1.14.2
Loader Fabric

OfflineLAN 2.0.0 targets 1.14, 1.14.1, 1.14.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.

Where it goes

Is OfflineLAN required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does OfflineLAN 2.0.0 need?

2.0.0. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by OfflineLAN 2.0.0
required
Matching file found Matched file: [1.14.1] Fabric API 0.3.0-pre build 156

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add OfflineLAN without breaking your instance.

Built for OfflineLAN 2.0.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 2.0.0. It targets 1.14, 1.14.1, 1.14.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 2.0.0. It opens that exact file at the source.

About this project

What does OfflineLAN add?

OfflineLAN: a Fabric mod that brings the online-mode server config into the client via in-game GUI

This mod depends on the library mod Fabric API!

OfflineLAN is a Fabric mod that gives you the power to manage your online-mode configuration directly that is usually accessed from server.properties to your client where it was previously inaccessible.

Online-mode is a sever-side config that dictates whether players need to authenticate with Mojang's servers before joining. When online mode is enabled, players must verify their Minecraft accounts, ensuring they have logged in and can access their profile. If online mode is disabled, the authentication process is skipped entirely, useful if you want a second minecraft instance to join your world that is ran with "offline mode" in MultiMC.

This mod works with vanilla clients!, you would only need the mod if you're hosting the world.

This mod DOES NOT need any other dependencies!, its completely standalone and i will keep it updated for older versions just like SyncedAdvancements, version 1.18 and prior is coming someday.

2.0.0 Requires FabricAPI as a hard dependency, Version 1.18 and prior is finally available thanks to Stonecutter!

How to use:

  • Just.. Open To Lan and it'll show you the options, and make sure you read the Caveats below!

Additional Infos/Caveats:

  • The toggle for the Online-mode DEFAULTS TO ON (just like in server.properties), So you have to deliberately turn it OFF for the mod to take effect.
  • This mod takes effect ONLY when you Open To Lan, it wouldn't make your world insecure just by having it installed.
  • This works exactly like it would work on dedicated servers (if port-forwarded, or using e4mc/e4mcbiat)
  • BE wary that Online-mode is a dangerous option to toggle, i am not responsible if your world gets griefed by malicious actors. Always have a backup of your world and have a security layer ready.
  • if Online-mode is toggled OFF, External playersdatas will be identified with a locally generated UUID, which means a player who was playing with Online-mode toggled ON, might lose their entire progress on the world if Online-mode was suddenly toggled OFF. to mitigate this, you can migrate the old playerdata to the new UUID (yes this is possible, my friend who wasn't as tech savvy could figure it out, it doesnt need rocket science). This does not affect the host, as playerdata of the host is stored in level.dat, and that playerdata is presistent regardless of UUID. Turning Online-mode back ON will make it resolve to their account UUID again, restoring their progress.

Project description from Modrinth.

Pick your setup

OfflineLAN by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

48 available setups

Showing the newest 12 of 48 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

OfflineLAN versions and loaders

13 of 13 releases match

Looking for an older file? The official Modrinth project page is in Resources.