
Modrinth · Minecraft mod
Fleeing Animals
Change the behaviour of passive mobs to make them flee when other animals are hurt.
Quick answer
Which Fleeing Animals release should I use?
Fleeing Animals 9.0.0 targets 26.1, 26.1.1, 26.1.2 with Fabric. Do not install it on the client. It must be installed on the dedicated server. All 2 required mods have matching files.
Where it goes
Is Fleeing Animals required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does Fleeing Animals 9.0.0 need?
9.0.0. Change the file and its required mods may change too.
Install Fabric API, Cloth Config API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Fleeing Animals without breaking your instance.
Built for Fleeing Animals 9.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 9.0.0. It targets 26.1, 26.1.1, 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API, Cloth Config API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 9.0.0. It opens that exact file at the source.
About this project
What does Fleeing Animals add?
Fleeing Animals
Fleeing Animals is a simple mod that changes the behaviour of passive entities. Once hit, they will flee as usual (except for some entities such as horses), but the nearby entities will also be alerted and will start running too.

The nearby animals will flee even if you one-shot your target!
Configuration
By default, the mobs will detect any passive mob being hit in their detection range (e.g. the distance where they see you holding wheat, carrots, …), 10 blocks higher or lower than them.
If for some reason, you aren't satisfied with the default configuration, you can tweak some settings:
radiusis a detection range multiplier. If you set it to 2.0, mobs will flee if you hit another passive entity up to twice their follow range.yRadiusis the maximum number of vertical blocks you can be seen by other passive entities. If you set it to 100 for example, animals will detect you if you hit another entity up to 100 blocks over their head.allAnimalsFleedecide whether you want all passive entities to flee when you hit an animal (cows will flee if you hit chickens), or if you want them to flee only when hitting their family (cows will flee only if you hit another cow).
Compatibility
The mod should easily work with most other mods, but compatibility issues may arise. If you encounter a problem, do not hesitate to leave an issue to let me know, and I'll try to fix it.
Project description from Modrinth.
Pick your setup
Fleeing Animals by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader buildShowing the newest 12 of 31 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Fleeing Animals versions and loaders
9.0.0
fleeinganimals-9.0.0.jar
31 Jul 2026
8.0.0
fleeinganimals-8.0.0.jar
31 Jul 2026
7.0.0
fleeinganimals-7.0.0.jar
31 Jul 2026
3.0.1
fleeinganimals-3.0.1+1.20.5.jar
15 Aug 2025
2.0.1
fleeinganimals-2.0.1+1.20.jar
15 Aug 2025
6.0.0
fleeinganimals-6.0.0+1.21.4.jar
23 Jul 2025
5.0.0
fleeinganimals-5.0.0+1.21.2.jar
23 Jul 2025
4.0.0
fleeinganimals-4.0.0+1.21.jar
23 Jul 2025
3.0.0
fleeinganimals-3.0.0+1.20.5.jar
23 Jul 2025
2.0.0
fleeinganimals-2.0.0+1.20.jar
23 Jul 2025
1.0.1
fleeinganimals-1.0.1+1.19.jar
23 Jul 2025
1.0.1
fleeinganimals-1.0.1+1.18.jar
23 Jul 2025
Looking for an older file? The official Modrinth project page is in Resources.

