
Modrinth · Minecraft mod
Arcane Lense
A mod that adds a magic item, the arcane lense along with a multi layerd dungeon, gods, a skill tree and much more.
Quick answer
Which Arcane Lense release should I use?
Arcane Lense 3.1.0 targets 1.20.1, 1.20.2, 1.20.3 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. All 2 required mods have matching files.
Where it goes
Is Arcane Lense required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Arcane Lense 3.1.0 need?
3.1.0. Change the file and its required mods may change too.
Install Patchouli, Curios API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Arcane Lense without breaking your instance.
Built for Arcane Lense 3.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 3.1.0. It targets 1.20.1, 1.20.2, 1.20.3 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Patchouli, Curios API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 3.1.0. It opens that exact file at the source.
About this project
What does Arcane Lense add?
A spellcasting mod built around a Magic Lens: learn spells, explore an old library's dungeon, kill a sleeping god for its power, and earn the favor (or attention) of something that's begun to watch you.
Spoiler
This mod adds:
Core spellcasting
Magic Lens — the central item; equip up to 5 spells at once, cast/cycle with keybinds
Mana system with a capacity that grows through merging lenses (up to 5x merge tier)
17 unique spells across offense, utility, and support: Fireball, Frost Bolt, Lightning Strike, Chain Lightning, Meteor Shower, Poison Bolt, Life Drain, Shockwave, Arrow Volley, Heal, Blink, Arcane Shield, Haste Surge, Gravity Pull, Summon Ally, Invisibility, Pocket Dimension
Ancient Spell Books (dungeon loot) to learn new spells
Diamond Engraver + Inscription Workbench for duplicating/customizing a lens's spell loadout
Lens Combiner to merge two lenses into one, raising max mana and slot count
Mana infrastructure
Soul Pedestal — burns soul sand + items to generate mana
Lens Pedestal — charges a placed lens automatically, links to nearby Soul Pedestals
Soul Feeder — auto-feeds items into a linked Soul Pedestal, no manual restocking
Exploration
A library with an entrance to a multi-room dungeon with tunnels, treasure rooms, and dangers
A Faith Shrine structure, separate from the main dungeon
A sunken boss chamber holding The One Who Sleeps
The boss fight
The One Who Sleeps — a boss with its own arena
Sleeping God armor set (fire-immune) that grants temporary flight, scaled by accumulated Faith
The Faith economy
Faith Altars — burn items in soul fire for Faith, with diminishing returns to discourage bulk-farming one item
Weird Amulet — private Faith readout on right-click
The Hunger (post-boss meta-progression)
- A watching presence that starts after defeating the boss, scaling with Faith and repeat kills
- Random blessing/burden moments with visible apparitions and status effects
- A semi-permanent one-way "eyes revealed" milestone that changes the sun and moon's appearance (per-player, not server-wide)
- Sun and Moon Ward — reversible toggle to hide the changed sky
- Tokens of the Hunger, spent on a choice between The Hunger's Boon (extends blessing duration) or The Hunger's Bindings (burn to shift blessing/burden odds, with bonus effects at high levels)
- The Hunger Tower — a landmark that rises once the eyes are revealed, with a permanent idol on top offering cryptic teaser dialogue
Skill Tree & Arcane Ink
- The Hunger Idol atop the Hunger Tower trades Tokens of the Hunger, then Arcane Ink, for The Hunger's Pact — a reusable key that opens the Skill Tree screen
- Arcane Ink — a new rare currency (dungeon loot, or an expensive Nether Star recipe as a backup) spent on every node in the tree
- Mana Boost — raises max mana on every Magic Lens you own, the tree's root node
- Cost Reduction / Cooldown Reduction — cut spell mana costs and cooldowns by up to 25% each at max level
- Pocket Dimension / Pocket Dimension Expansion — unlocks the Pocket Dimension spell, then grows your personal room from 9x9 up to 15x15
- Storage System / Storage Network Expansion — unlocks crafting Living Chests and Living Terminals, then raises the per-network storage cap above the base 15
- Arcane Assembler / Assembler Speed / Assembler Fuel Efficiency — unlocks crafting the Arcane Assembler, then speeds up its crafting and stretches its fuel further
Pocket Dimension
- A skill-tree-only 17th spell (never found in Ancient Spell Books) that teleports you into your own personal room in a private dimension
- Casting it again while inside teleports you back to exactly where, and which way, you left from
- Each player gets an isolated room in the shared Pocket Dimension level, upgradeable via the Skill Tree from 9x9 up to 15x15
Networked Storage
- Living Chest — a 5-slot storage cube that auto-merges into one shared pool with any other Living Chest it's placed touching
- Storage Connector — bridges two separate Living Chest clusters into a single network without adding storage of its own
- Living Terminal — browses an entire connected cluster as one scrollable grid, with a search box and a sort button (Default / Name / Count)
- Compactor Upgrade / Slot Upgrade — Terminal upgrade-slot items that raise per-item stack size or add bonus pool slots
- Requires the Storage System skill unlock to craft Living Chests and Living Terminals
Arcane Assembler
- Auto-crafts real crafting-table recipes from its own 3x3 grid — anything craftable by hand works, not a fixed list
- Powered by crop and meat "fuel" instead of redstone, so it only burns food while a valid recipe is actually sitting in the grid
- Sticky recipe memory: right-click a grid slot with an item to set what belongs there, or with an empty hand to clear it
- Auto-refills its grid from its own internal buffer first, then from an adjacent Living Chest cluster if it's built touching one
- Requires its own Skill Tree unlock to craft
Accessories
- Charm slot (via Curios): Magnet Charm, Faith Charm, Mana Orb Charm, Burning Charcoal Charm, Antivenom Charm, Preserved Wither Rose Charm
- Bracelet slot (via Curios): Iron/Gold/Netherite Bracelets, each granting bonus Charm slots while worn
Guide book
- A full in-game Arcane Guide (Patchouli-based) covering every system above, including dedicated chapters for Networked Storage and the Arcane Assembler, and an entry on what The Hunger's Pact opens
Advancements
- A progression tree from crafting your first lens through defeating the boss and mastering all 16 spells, extending on through the Skill Tree, Pocket Dimension, Networked Storage, Arcane Assembler, and accessories
Project description from Modrinth.
Pick your setup
Arcane Lense by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.6
1 loader build1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Arcane Lense versions and loaders
3.1.0
arcanelens-3.1.0.jar
8 Aug 2026
3.0.0
arcanelens-3.0.0.jar
8 Aug 2026
2.0.0
arcanelens-2.0.0.jar
4 Aug 2026
1.0.0
arcanelens-0.1.0.jar
25 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.