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Modrinth · Minecraft mod

Integrated Crafting

Craft stuff in Integrated Dynamics networks

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Integrated Crafting release matches 26.1.2?

Updated yesterday
Best match for your filters 26.1.2-1.7.0
Game version 26.1.2
Loader NeoForge

Integrated Crafting 26.1.2-1.7.0 targets 26.1.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 4 required mods have matching files.

Where it goes

Is Integrated Crafting required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Integrated Crafting 26.1.2-1.7.0 need?

26.1.2-1.7.0 on 26.1.2. Every mod below is checked against that same setup.

All 4 required mods have matching files

Install Integrated Tunnels, Cyclops Core, Integrated Dynamics, Common Capabilities first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

3 listed on this file 1 pulled in by one of those mods
Integrated Tunnels Needed by Integrated Crafting 26.1.2-1.7.0
required
Matching file found Matched file: 26.1.2-1.12.0
Cyclops Core Needed by Integrated Crafting 26.1.2-1.7.0
required
Matching file found Matched file: 26.1.2-1.31.0
Integrated Dynamics Needed by Integrated Crafting 26.1.2-1.7.0
required
Matching file found Matched file: 26.1.2-1.35.0
Common Capabilities Needed by Integrated Dynamics
pulled in
Matching file found Matched file: 26.1.2-2.11.8

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Integrated Crafting without breaking your instance.

Built for Integrated Crafting 26.1.2-1.7.0 on 26.1.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 26.1.2-1.7.0. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Integrated Tunnels, Cyclops Core, Integrated Dynamics, Common Capabilities first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 26.1.2-1.7.0. It opens that exact file at the source.

About this project

What does Integrated Crafting add?

This requires the Cyclops Core library and Integrated Dynamics + Integrated Tunnels!
Come talk to us in #integratedmods on the Cyclops Discord server!

 

Automatically craft items, fluids and energy in your Integrated Dynamics networks.

Using the highly flexible Integrated Dynamics logic, you can set up auto-crafting systems. By interfacing with external machines, you can let them automatically craft things with any combination of items, fluids and energy. This allows you to build triggers such as "as long as it is raining, craft buckets", or "if I have less than 64 planks, craft planks using the Sawmill, otherwise craft it in the Crafting Table".

This mod provides in-game documentation and tutorials through the 'On the Dynamics of Integration' book from Integrated Dynamics. 

 

This mods adds two new part types: the Crafting Interface and the Crafting Writer.

 

For handling recipe inputs and outputs during autocrafting, you'll need a storage network. This can be achieved using Integrated Tunnels Interfaces.

 

The next step is to bind machines to your network by attaching a Crafting Interface onto them.

 

To tell the Crafting Interface what it is able to craft, you have to insert Recipes into it, which are stored in Integrated Dynamics Variable Cards.

 

Such recipes can be created in the Integrated Dynamics Logic Programmer. You can not only insert items in the recipe, but also fluids and energy. It even comes with full JEI support!

 

Now that you have your recipes configured, you need a way to actually start crafting jobs. This can for example be achieved using the Crafting Writer.

 

The Crafting Writer offers several aspects, with which you can craft items, fluids, energy, or a given recipe. (An empty value means that nothing should be crafted)

 

If you have the Integrated Terminals mod installed, and prefer manually starting jobs instead of automatically, you can start jobs directly from within a Storage Terminal.

 

So if you're less of a programming-minded person, have a look at Integrated Terminals, where managing autocrafting becomes a breeze.

 

The Attuned Crafting Interface automatically exposes all available recipes from the machine it targets. This requires that machines support CommonCapabilities' IRecipeHandler.

 

This mod collects anonymized startup data, this can be disabled in the config file and adheres to Minecraft's snooper settings.

 


Support us via the referral code cyclops when renting a server at Bisect Hosting, and get 25% off your first month!


If you like this mod, consider supporting me on Patreon!

Project description from Modrinth.

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