
Modrinth · Minecraft mod
base-core
A Minecraft mod for large multiplayer servers that adds base attack and defense gameplay
Quick answer
Which base-core release should I use?
base-core 1.0.7 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is base-core required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does base-core 1.0.7 need?
1.0.7. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add base-core without breaking your instance.
Built for base-core 1.0.7. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.7. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.7. It opens that exact file at the source.
About this project
What does base-core add?
🛡️ BaseCore
BaseCore is a technology-themed mod designed for Minecraft 1.21.1 (NeoForge), aimed at helping you build your own secure fortress. By placing a Base Core, you can claim territory, install various modules to gain buffs, and use powerful Defense Turrets and Encrypted Containers to repel invaders. Whether for solo survival or server PVP, BaseCore offers a deep base-building and defense experience.
✨ Core Features
Base Core
The "heart" of your base. Once placed, it automatically generates a cubic protection range centered on itself.
- Territory Claim: The first player to place it automatically becomes the Lord.
- Range Protection: Facilities within this range share ownership and module effects.
- Durability System: The Base Core has health points; if they reach zero, it turns into a "Damaged Device" (internal inventory is preserved).
- Conflict Detection: The ranges of two Base Cores cannot overlap, ensuring clear territorial boundaries.
Defense Turret
An automated defense weapon capable of attacking enemies within range.
- Multiple Modes: Switchable target modes (Hostile Mobs, Players, or All Targets).
- Lord Control: The Lord can switch attack modes by Sneaking + Right-Clicking.
- Module Enhancement: Supports installing modules to increase range, damage, defense, and auto-repair capabilities.
Encrypted Container
A secure storage solution strictly protected by base permissions.
- Permission Management: Access can be set to "Self Only," "Base Members," or "Everyone."
- Anti-Destruction: Unauthorized players cannot open it; attempting to break it will display a permission error.
⚙️ Module System
Modules are the core items for upgrading base performance. You can install them in the Base Core or Defense Turrets to gain various powerful effects.
Base Buff Modules
- Range Upgrade Module: Expands the base protection range (+6 blocks per level).
- Defense Enhancement Module: Increases the Base Core's max health (+250 per module).
- Security Module: Prevents other players from breaking blocks within the base.
- Auto-Repair Module: Automatically repairs the Base Core's health every 15 seconds.
- Status Effect Modules: Grants positive effects to members within range, such as Strength, Jump Boost, Speed, Haste, Regeneration, and Resistance.
Intrusion Interference Modules
- Anti-Recon Module: Reveals invisible or disguised intruders.
- Debuff Modules: Applies negative effects to invading players, such as Mining Fatigue, Weakness, and Slowness.
- Thorns / Explosion Protection: Reflects damage to attackers or protects the core from explosion damage.
💰 Parts Economy & Game Modes
BaseCore offers two distinct gameplay modes to suit different playstyles.
| Mode | Description |
|---|---|
| Modular | Default Mode. Players craft modules to install into the Base Core or Defense Turrets to activate effects. |
| Component | Economy Mode. Upgrades for the Base Core and Defense Turrets consume "Parts" directly, removing the need to craft modules. Ideal for server economy gameplay. |
💣 Special Items
- Camouflage Device: Grants a "Camouflage" status effect. Higher levels last longer, useful for infiltration.
- Protection Signal Jammer: Interferes with enemy Base Cores, forcing them into an intrusion state, and has a chance to drop parts.
- Repair Device: Right-click a Base Core or Defense Turret to restore 50 HP.
- EMP Bomb: A throwable bomb that deals massive damage to base facilities in an area and applies interference.
📦 Basic Materials
The mod includes a series of technological materials used to craft cores, modules, and advanced items, such as:
- Electronic Components
- Simple/Refined Chips
- Copper Wire & Cables
- Antennas
- Module Bases
🛠️ Configuration
The config file is located at config/basecore.json. You can adjust the gameplay mode, part drop percentage on death, and the part cost for upgrades.
{
"gameplay": "modular",
"part_death_drop_percent": 10,
"upgrades": {
"range_cost": 64,
"defense_cost": 128,
"secure_cost": 96
}
}
📥 Installation
- Ensure Minecraft 1.21.1 and the corresponding version of NeoForge are installed.
- Download the
basecore-1.0.0.jarfile. - Place the JAR file into your game directory's
modsfolder. - Launch the game. You can find all items in the "BaseCore" creative tab or via JEI/EMI.
Author: createmeow
License: MIT
Project description from Modrinth.
Pick your setup
base-core by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
base-core versions and loaders
1.0.7
basecore-1.0.7.jar
17 Oct 2026
1.0.7-Pre
basecore-1.0.7-Pre.jar
11 Oct 2026
1.0.6
basecore-1.0.6.jar
6 Sept 2026
1.0.5
basecore-1.0.5.jar
9 Aug 2026
1.0.3
basecore-1.0.3.jar
27 Jul 2026
1.0.2
basecore-1.0.2.jar
20 Jul 2026
1.0.1
basecore-1.0.1.jar
15 Jul 2026
1.0.0
basecore-1.0.0.jar
14 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.