
Modrinth · Minecraft mod
Kin's Wathe
Add extra roles for doctor4t's The Last Voyage Of The Harpy Express modpack. And fix some issues present in Noelle's Roles.
Quick answer
Which Kin's Wathe release should I use?
Kin's Wathe 1.6.4 targets 1.21.1 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 4 required mods have matching files.
Where it goes
Is Kin's Wathe required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Kin's Wathe 1.6.4 need?
1.6.4. Change the file and its required mods may change too.
Install HarpyModLoader, Wathe: Murder Mystery, YetAnotherConfigLib (YACL), Fabric API first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Kin's Wathe without breaking your instance.
Built for Kin's Wathe 1.6.4. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.6.4. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install HarpyModLoader, Wathe: Murder Mystery, YetAnotherConfigLib (YACL), Fabric API first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.6.4. It opens that exact file at the source.
About this project
What does Kin's Wathe add?
Introduction
And it also undergoes some balance modifications and fix some issues present in Noelle's Roles
You can check out how to play with addon mods in agmas' video
Modifications to Noelle's Roles
Issues Fix
- Killers infinite stamina not working
New Additions
- Add item cooldown display text
- Clear Trapper's Role Mine entity when game ends
- Conductor can see dropped items (disabled by default)
- Coroner can see bodies when mood is higher than mid (disabled by default)
- Jester is unable to attack killer in Psycho Mode (disabled by default)
Modifications to Wathe
Can set whether killers drop Revolver after killing civilians
Can set starting coins for civilians, neutrals and killers
Can set coins obtained for killer after a kill
Wathe Plus Function
Add visual stamina bar display
Jump can be allowed when not in game
Auto join voice chat group for spectators
Better modifications to Blackout and Psycho Mode
Unlock 32 render distance limit when ultraPerfMode is disabled
Poisoned state will be automatically cleared upon death
Switch player inventory to the last slot when game starts
Clear field drops and player effects, inventory and bodies when game ends
Add safe time when game starts, players can't damage or die in duration
New Civillians
Bellringer
- Can check time
- Use ability to reduce remaining time by 1 minute
Cook
- Has passive income
- See players who eat through walls temporarily
- Can purchase Pan and food in shop
- Pan can use like Knife and stun target
- Pan can destroy it to protects player one extra shooting of life
Detective
- Use ability to check whether target is innocent
Judge
- Has passive income
- Use ability to make target glow
Physician
- Can see poisoned players through walls
- Can analyze the death reason of the bodies
- Has 15 seconds of sprint time
- Initially equip with Medical Kit
- Medical Kit can use on a player to remove poison and get coins
- Can purchase Pill in shop
- Pill can protect player one extra hit of life
Robot
- Has no mood
- Infinite sprint time
- Immune poison and dazing
- Use ability to see the darkness clearly
Technician
- Can purchase Wrench, Capture Device and Power Restoration in shop
- Wrench can restore any jammed or pried door to normal
- Capture Device can trap passing player and inform the user
- Power Restoration can end blackout effect instantly
New Killers
Bodymaker
- Can create a body of someone to confuse others
- Both death reason and role of the body can be edited
Cleaner
- Initially equip with Sulfuric Acid Barrel
- Sulfuric Acid Barrel can dissolve a body and get coins
- Use ability to clear field drops
Drugmaker
- Limit on the number of players that can be generated
- Can see really poisoned players through walls
- Get coins if someone was poisoned
- Can not purchase Grenade and Psycho Mode in shop
- Price of Poison Vial and Scorpion reduced by half
- Can purchase Poison Injector and Blowgun in shop
- Poison Injector can poison target
- Blowgun can shoot and poison target
Hunter
- If holding knife when sprinting, hunter will speed up
- Can not purchase Poison Vial and Scorpion in shop
- Can purchase Hunting Knife in shop
- Hunting Knife will immediately cooldown when stoping holding if sprinted
- Use ability to refresh knifes' cooldown
Kidnapper
- Can not purchase Crowbar in shop
- Can purchase Knockout Drug in shop
- Initially equip with a Knockout Drug
- Knockout Drug can daze target and let it follow you
- Players that be dazed can not see, attack, use or voice chat
- Can get additional coins for personally killing the dazed target
- If distance between Kidnapper and dazed player exceeds 5 blocks, the player will be lifted
New Neutrals
Dreamer
- Generates successfully when Nolle's Roles was loaded
- Killer side neutral role
- Initially equip with Dream Imprint
- Dream Imprint can imprint target and protects it one extra hit of life
- When imprinted target is damaged, it will teleport to user and give Dreamer a count to turn into killer
- Turn into killer based on the non-killer players who taking Delusion Vial
- The number of non-killer players taking Delusion Vial is one-fourth of the total number of players
Hacker
- Killer side neutral role
- Limit on the number of players that can be generated
- Can not generate with Mimic by default if Nolle's Roles was loaded
- Initially equip with Phone for killers and Hacker
- Phone can allow killers and Hacker voice chat in a group
- Staring at a civilian for enough time to crack role and send it to every Phone, and get coins
- Can purchase killer side powerful auxiliary props in shop
Licensed Villain
- Limit on the number of players that can be generated
- Requires killing all players to win
- Game does not end when all civilians or killers are dead
- Has 15 seconds of sprint time
- Initially equip with Lockpick
- Can purchase Revolver in shop and have no backfire effect
New Modifiers
Magnate
- Only generates on roles with passive income
- Double passive income
Taskmaster
- Only generates on roles with task income
- Killer roles receive 50 coins after completing tasks
- Non-killer roles receive an additional 25 income after completing tasks
Violator
- Disabled by default
- Can jump when in game
Config Settings
Modifications to other mods are disabled by default
All roles ability are configurable
Generation conditions of roles are configurable
Most price of items in shop are configurable
Commands
- Use /kinswathe to modify general config settings in game
Requires
Special Thanks
AqumpusAXY for Wathe Plus Function
Annina for Bodymaker and Technician
Project description from Modrinth.
Pick your setup
Kin's Wathe by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Kin's Wathe versions and loaders
1.6.4
kinswathe-1.6.4.jar
14 May 2026
1.6.3
kinswathe-1.6.3.jar
24 Mar 2026
1.6.2
kinswathe-1.6.2.jar
22 Mar 2026
1.6.1
kinswathe-1.6.1.jar
19 Mar 2026
1.6.0
kinswathe-1.6.0.jar
17 Mar 2026
1.5.5-fix
kinswathe-1.5.5-fix.jar
8 Mar 2026
1.5.4
kinswathe-1.5.4.jar
5 Mar 2026
1.5.3
kinswathe-1.5.3.jar
3 Mar 2026
1.5.2
kinswathe-1.5.2.jar
1 Mar 2026
1.5.1
kinswathe-1.5.1.jar
26 Feb 2026
1.5.0
kinswathe-1.5.0.jar
25 Feb 2026
1.4.3
kinswathe-1.4.3.jar
22 Feb 2026
Looking for an older file? The official Modrinth project page is in Resources.