
Modrinth · Minecraft mod
Create Simulated Additions
A few additions and tweaks for the Create Simulated/Aeronautics mod
Quick answer
Which Create Simulated Additions release should I use?
Create Simulated Additions 0.2.3 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 3 required mods have matching files.
Where it goes
Is Create Simulated Additions required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Create Simulated Additions 0.2.3 need?
0.2.3. Change the file and its required mods may change too.
Install Create, Create Aeronautics, Sable first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create Simulated Additions without breaking your instance.
Built for Create Simulated Additions 0.2.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.2.3. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create, Create Aeronautics, Sable first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.2.3. It opens that exact file at the source.
About this project
What does Create Simulated Additions add?

Description
Adds 3 new engine types with different uses
- V4 Engine: Provides twice the SU of the Portable Engine, but consumes twice the fuel
- I2 Engine: Provides half the SU of the Portable Engine, but consumes half the fuel
- Mid-Drive Engine: Provides the same SU of the Portable Engine, and consumes the same amount of fuel, but gives power via a cog instead of a shaft
All engines can be turned vertically (unlike the Portable Engine) and have "clockwise", "counterclockwise", and "neutral" modes. Neutral mode stops the rotation and fuel consumption without having to remove fuel.
Adds 1 new redstone component
- Redstone Computator: Allows for addition, subtraction, multiplication, and division of redstone signals.

Spoiler
Future Plans:
- More Redstone Components (Logic Gates)
- Recipe Remake (for all engine types, including Portable Engine)
- and more
Questions? Join the Discord
Project description from Modrinth.
Pick your setup
Create Simulated Additions by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create Simulated Additions versions and loaders
0.2.3
create_simulated_additions-0.2.3-neoforge-1.21.1.jar
9 Jun 2026
0.2.2
create_simulated_additions-0.2.2-neoforge-1.21.1.jar
24 May 2026
0.2.1
create_simulated_additions-0.2.1-neoforge-1.21.1.jar
16 May 2026
0.2.0
create_simulated_additions-0.2.0-neoforge-1.21.1.jar
16 May 2026
0.1.1
create_simulated_additions-0.1.1-neoforge-1.21.1.jar
13 May 2026
0.1.0
create_simulated_additions-0.1.0-neoforge-1.21.1.jar
10 May 2026
Looking for an older file? The official Modrinth project page is in Resources.