
Modrinth · Minecraft mod
Shared Player Data
Shares vanilla player profile data among configured UUID groups.
Quick answer
Which Shared Player Data release matches 26.3?
Shared Player Data 1.2.0 targets 26.3 with Fabric. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.
Where it goes
Is Shared Player Data required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does Shared Player Data 1.2.0 need?
1.2.0 on 26.3. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Shared Player Data without breaking your instance.
Built for Shared Player Data 1.2.0 on 26.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.0. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.0. It opens that exact file at the source.
About this project
What does Shared Player Data add?
Languages
Shared Player Data
A server-side Fabric mod that lets selected players share the same persistent player data through administrator-managed groups.
Command Overview
/playerbind list/playerbind find <name>/playerbind group add <name> [name] .../playerbind group <group> add <name> [name] ...
Notes:
<group>means an existing group number<name> [name] ...means one or more player names
Commands
List Groups
Lists all existing groups and their members.
/playerbind list
Find Player
Shows whether a player belongs to a group.
/playerbind find <name>
Create Group
Creates a new group and adds one or more online players.
/playerbind group add <name> [name] ...
Example:
/playerbind group add Steve Alex
Players being added must:
- Be online
- Not already belong to another group
- Not appear more than once in the same command
List Group Members
Lists all members of an existing group.
/playerbind group <group> list
Example:
/playerbind group 2 list
Add Players
Adds one or more online players to an existing group.
/playerbind group <group> add <name> [name] ...
Example:
/playerbind group 2 add Steve Alex
Players being added must:
- Be online
- Not already belong to another group
- Not appear more than once in the same command
Remove Players
Removes one or more players from an existing group.
/playerbind group <group> remove <name> [name] ...
Example:
/playerbind group 2 remove Steve Alex
Only players currently belonging to the selected group can be removed.
When a player is removed from a group:
- The player stops sharing data with the group
- The player's shared player data is reset
- The player's operator status is removed
Purge Group
Deletes an existing group.
/playerbind group <group> purge confirm
Example:
/playerbind group 2 purge confirm
Purging a group only removes the binding relationship.
It does not reset the former members' player data or operator status.
Shared Player Data
Players in the same group share persistent gameplay data, including:
- Inventory
- Position
- Experience
- Health
- Statistics
- Advancements
- Other saved player data
Minecraft accounts and authentication identities remain separate.
Multiplayer Behavior
Only one normal player from the same group may use the shared profile at the same time.
If another member attempts to join while the shared profile is already in use, they are disconnected with Minecraft's vanilla duplicate-login message.
Players outside the group are unaffected.
Operator Synchronization
Operator status is synchronized between known members of the same group.
If one member is granted operator status, the other known members are also granted operator status.
If operator status is removed, it is also removed from the other known members.
Notes
- All
/playerbindcommands require owner-level server permission (Level 4 OP) - Players must be online when being added to a group
- A player can only belong to one group
- The same player cannot be specified more than once in the same command
- Removing a player and purging a group have different effects
- Purging a group does not reset former members' data
Supported Versions
- Minecraft 26.3
- Fabric Loader 0.19.5+
- Fabric API 0.160.5+
- Java 25
License
MIT
Project description from Modrinth.
Pick your setup
Shared Player Data by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Shared Player Data versions and loaders
1.2.0
shared-player-data-1.2.0.jar
21 Sept 2026
Looking for an older file? The official Modrinth project page is in Resources.