
Modrinth · Minecraft mod
Auto Harvest
Hoes on chests will harvest fully grown crops nearby!
Quick answer
Which Auto Harvest release should I use?
Auto Harvest 1.1.0+mod targets 1.21, 1.21.1, 1.21.2 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Auto Harvest required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Auto Harvest 1.1.0+mod need?
1.1.0+mod. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Auto Harvest without breaking your instance.
Built for Auto Harvest 1.1.0+mod. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.0+mod. It targets 1.21, 1.21.1, 1.21.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.0+mod. It opens that exact file at the source.
About this project
What does Auto Harvest add?
What is harvested?
- Wheat
- Beetroots
- Potatoes
- Carrots
- Pumpkins
- Melons
- Torchflowers
- Sweet Berries
- Nether Warts
- Sugar Cane
How to build one?
The mod looks for a chest with an item frame on top of it holding a hoe of your choice. It then looks outwards of 4 blocks in each direction forming a square area for crops to harvest that will automatically be put into the chest, if there is a free slot.
Chests can be waterlogged to fertilize the surrounding farmland. The harvester's range is the same range as water's reach to farmland.
The hoe takes damage as it harvests. The hoe will never be destroyed. The farm just deactivates harvesting when on its last use left. If the hoe is spinning in the frame, then the farm is active. If it's not spinning, then the hoe needs to be replaced. You can use mending to prevent durability loss.
You can use both fortune and unbreaking up to 3 and 10 respectively.

See my other mods
Project description from Modrinth.
Pick your setup
Auto Harvest by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
5 loader builds26.1.1
5 loader builds26.1
5 loader builds1.21.11
5 loader builds1.21.10
5 loader builds1.21.9
5 loader builds1.21.8
5 loader builds1.21.7
5 loader builds1.21.6
5 loader builds1.21.5
5 loader builds1.21.4
5 loader buildsShowing the newest 12 of 18 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Auto Harvest versions and loaders
1.1.0+mod
auto-harvest-1.1.0.jar
21 Jun 2026
1.1.0
Auto Harvest (1.21.4) [1.1.0].zip
21 Jun 2026
1.1.0+mod
auto-harvest-1.1.0.jar
21 Jun 2026
1.1.0
Auto Harvest (1.21.5+) [1.1.0].zip
21 Jun 2026
1.0.3+mod
auto-harvest-1.0.3.jar
7 Feb 2026
1.0.3
Auto Harvest (1.20.4) [1.0.3].zip
7 Feb 2026
1.0.3+mod
auto-harvest-1.0.3.jar
20 Nov 2025
1.0.3
Auto Harvest (1.21.5+) [1.0.3].zip
20 Nov 2025
1.0.2+mod
auto-harvest-1.0.2.jar
12 Sept 2025
1.0.2
Auto Harvest (1.21.4) [1.0.2].zip
12 Sept 2025
1.0.2+mod
auto-harvest-1.0.2.jar
12 Sept 2025
1.0.2
Auto Harvest (1.21.5+) [1.0.2].zip
12 Sept 2025
Looking for an older file? The official Modrinth project page is in Resources.