
Modrinth · Minecraft mod
Medieval Buildings
Add exciting medieval buildings with hidden enemies and treasures to the world!
Quick answer
Which Medieval Buildings release should I use?
Medieval Buildings 1.2.0 targets 26.1.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Medieval Buildings required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Medieval Buildings 1.2.0 need?
1.2.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Medieval Buildings without breaking your instance.
Built for Medieval Buildings 1.2.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.0. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.0. It opens that exact file at the source.
About this project
What does Medieval Buildings add?

Medieval Buildings adds different medieval constructions with the aim of improving the adventure of the games. These will be made up of "vanilla" blocks, and are perfectly compatible with the default gaming experience.
In addition, its interiors will be full of treasures, enemies, or even villagers! since it also adds some towns and epic houses. There is much more on the way! We want to make this an essential mod in medieval games.
Medieval Buildings [Nether Edition] - NOW AVAILABLE! -> Click Here!
Medieval Buildings [End Edition] -> Click Here!
Do you need a server to play with your friends?
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In short, this modpack is ideal for any adventure and construction lover. But it will fit even better in a medieval world, with mods and add-ons from the past, and thus live an unforgettable gaming experience. The buildings are full of enemies, but also traps or valuable treasures, so visiting them can be of great help at some points in the game, although in others it can mean death...

Is it compatible with other mods that add structures?
Without a doubt, it is perfectly compatible with any other mod, both structures and biomes. Although in the latter, they will only appear in biomes with characteristics similar to those initially established.
Where can the new structures be found?
Some of them can appear in any biome in the game, such as towers. While others, such as large towns, will only appear in the grasslands (to avoid deformations of the terrain). Of course, ships will appear in the oceans.
Does it work on servers?
Sure! Remember that the best way to play with mods and friends is with BisectHosting, and by clicking on this link you can get a 25% discount.
Can this mod be used in modpacks?
Of course! As long as it is published only on Modrinth or CurseForge. Uploading it to any other platform would be violating our rights and is not allowed at all.
However, we are really grateful if you consider adding it to your Modrinth or CurseForge modpack. If you need any small changes or have any questions, contact us!



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Project description from Modrinth.
Pick your setup
Medieval Buildings by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.1
1 loader build26.1
1 loader build1.21.11
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
3 loader builds1.21.4
3 loader builds1.21.3
2 loader buildsShowing the newest 12 of 21 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Medieval Buildings versions and loaders
1.2.0
medieval_buildings-neoforge-26.1.2-1.2.0.jar
20 Apr 2026
1.2.0
medieval_buildings-fabric-26.1.2-1.2.0.jar
20 Apr 2026
1.2.0
medieval_buildings-forge-26.1.2-1.2.0.jar
20 Apr 2026
1.1.3
medieval_buildings-1.20.1-1.1.3-forge.jar
22 Nov 2025
1.1.3
medieval_buildings-1.20.1-1.1.3-fabric.jar
22 Nov 2025
1.1.2
medieval_buildings-1.21.1-1.1.2-neoforge.jar
1 Sept 2025
1.1.2
medieval_buildings-1.21.X-1.1.2-fabric.jar
1 Sept 2025
1.1.1
medieval_buildings-1.21.1-1.1.1-neoforge.jar
1 Sept 2025
1.21.1
medieval_buildings-1.21.1-1.1.1-fabric.jar
1 Sept 2025
1.1.2
medieval_buildings-1.20.1-1.1.2-forge.jar
20 Jun 2025
1.1.2
medieval_buildings-1.20.1-1.1.2-fabric.jar
20 Jun 2025
1.1.1
medieval_buildings-1.21.6-1.1.1-neoforge.jar
18 Jun 2025
Looking for an older file? The official Modrinth project page is in Resources.
