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Pehkui project artwork

CurseForge · Minecraft mod

Pehkui

Lets you change the size of most entities, shrinking their scale smaller or growing them larger

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Pehkui release should I use?

Updated 1 year ago
Latest stable file [1.14.4 - 1.21] Pehkui 3.8.3
Game version 1.17.1, 1.20.2, 1.21
Loader Fabric, Quilt

Pehkui [1.14.4 - 1.21] Pehkui 3.8.3 targets 1.17.1, 1.20.2, 1.21 with Fabric, Quilt. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Pehkui required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Pehkui [1.14.4 - 1.21] Pehkui 3.8.3 need?

[1.14.4 - 1.21] Pehkui 3.8.3. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Pehkui [1.14.4 - 1.21] Pehkui 3.8.3
required
Matching file found Matched file: [1.21.1] Fabric API 0.116.15+1.21.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Pehkui without breaking your instance.

Built for Pehkui [1.14.4 - 1.21] Pehkui 3.8.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [1.14.4 - 1.21] Pehkui 3.8.3. It targets 1.17.1, 1.20.2, 1.21 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [1.14.4 - 1.21] Pehkui 3.8.3. It opens that exact file at the source.

About this project

What does Pehkui add?

This mod allows for most entities to have their size and other properties changed, either enlarging or shrinking them.

It also provides an API that other mods can make use of to manipulate the size of entities and the time it takes for their size to change.

For the Quilt/Fabric version, the most recently released jar can be used on 1.21, 1.20.6, 1.20.4, 1.20.2, 1.20.1, 1.19.4, 1.19.2, 1.18.2, 1.17.1, 1.16.5, 1.15.2, and 1.14.4.
For the NeoForge version, there are separate jars for each supported Minecraft version. Those jars are for 1.21, 1.20.6, 1.20.4, and 1.20.2.
For the Forge version, there are separate jars for each supported Minecraft version. Those jars are for 1.20.1, 1.19.4, 1.19.2, 1.18.2, 1.17.1, and 1.16.5.

Removing this mod will revert entities back to their normal size. Adding it back in will not restore their size.


If you have no mods that add ways to rescale entities, you can modify and view the scale and scaling delay of an entity in-game using the /scale command if you have operator permissions:

/scale set <value> [<entity>]

/scale set <scale_type> <value> [<entity>]

/scale (add|subtract|multiply|divide) <value> [<entity>]

/scale (add|subtract|multiply|divide) <scale_type> <value> [<entity>]

/scale get [<entity>]

/scale get <scale_type> [<entity>]

/scale compute <scale_type> [<entity>]

/scale delay set <ticks> [<entity>]

/scale delay set <scale_type> <ticks> [<entity>]

/scale delay get [<entity>]

/scale delay get <scale_type> [<entity>]

/scale reset [<entity>]

/scale reset <scale_type> [<entity>]

/scale nbt get [<entity>]

If you want your player's scale to persist after you respawn, there's a /scale subcommand for that as well:

/scale persist set (true|false) [<entity>]

/scale persist set <scale_type> (true|false) [<entity>]

/scale persist get <scale_type> [<entity>]

/scale persist reset [<entity>]

/scale persist reset <scale_type> [<entity>]


The following scale types are added by default:

pehkui:base: Generic scale type for easily affecting other scales

pehkui:width: Modifies width/length/depth (affected by pehkui:base)

pehkui:height: Modifies height (affected by pehkui:base)

pehkui:hitbox_width: Modifies width/length/depth of an entity's hitbox (affected by pehkui:width)

pehkui:hitbox_height: Modifies height of an entity's hitbox (affected by pehkui:height)

pehkui:eye_height: Modifies height of an entity's eye position (affected by pehkui:height)

pehkui:model_width: Modifies width/length/depth of an entity's model (affected by pehkui:width)

pehkui:model_height: Modifies height of an entity's model (affected by pehkui:height)

pehkui:third_person: Modifies player third person camera distance (affected by pehkui:height)

pehkui:motion: Modifies movement speed (affected by pehkui:base)

pehkui:step_height: Modifies step height (e.g. walking up slabs, stairs, snow) (affected by pehkui:motion)

pehkui:view_bobbing: Modifies view bobbing (affected by pehkui:motion)

pehkui:falling: Modifies fall damage (affected by pehkui:motion)

pehkui:flight: Modifies creative mode flight speed

pehkui:jump_height: Modifies jump height

pehkui:visibility: Modifies distance at which this entity will be targeted by enemies (affected by pehkui:base)

pehkui:reach: Modifies player reach distance (affected by pehkui:base)

pehkui:block_reach: Modifies player block reach distance (affected by pehkui:reach)

pehkui:entity_reach: Modifies player attack reach distance (affected by pehkui:reach)

pehkui:held_item: Modifies the scale of held items

pehkui:drops: Modifies the scale of dropped items (affected by pehkui:base)

pehkui:projectiles: Modifies the scale of thrown/shot projectiles (affected by pehkui:base)

pehkui:explosions: Modifies the size of the entity's explosion (e.g. Creepers, End Crystals) (affected by pehkui:base)

pehkui:attack: Modifies damage dealt

pehkui:defense: Modifies damage taken

pehkui:knockback: Modifies knockback dealt

pehkui:health: Modifies an entity's health

pehkui:mining_speed: Modifies block breaking speed

pehkui:attack_speed: Modifies attack speed

Lists of known issues to do with entities at different scales can be found at the links below:

Please post new issues on the issue tracker on GitHub and not in the comments.

Feel free to use it in any modpacks.

This mod should NOT be reposted to any mod rehosting websites UNLESS no files are copied over and the download is linked back to CurseForge.

Project description from CurseForge.

Pick your setup

Pehkui by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

51 available setups

Showing the newest 12 of 19 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Pehkui versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.