
Modrinth · Minecraft mod
Redstone Signal Visualizer
A mod that lets you visualize redstone signals with neat numbers.
Quick answer
Which Redstone Signal Visualizer release should I use?
Redstone Signal Visualizer 2.1.0 targets 26.3 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Redstone Signal Visualizer required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Redstone Signal Visualizer 2.1.0 need?
2.1.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Redstone Signal Visualizer without breaking your instance.
Built for Redstone Signal Visualizer 2.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.1.0. It targets 26.3 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.1.0. It opens that exact file at the source.
About this project
What does Redstone Signal Visualizer add?
Redstone Signal Visualizer
See every redstone signal at a glance — debug, optimize, and design with confidence.
Overview
Redstone Signal Visualizer overlays real-time redstone signal strengths in-world so builders, redstone engineers, and server admins can inspect and debug circuits quickly without changing mechanics.
This mod splits responsibilities between server and client: the server performs authoritative sampling of redstone state (including comparator outputs and other values the client is not allowed to access), ensuring visualizations reflect the true world state. The client focuses on rendering overlays, handling input, and per-player customization. In singleplayer or when the server-side component is absent, the client can perform a best-effort local inspection, but it may lack comparator-level accuracy.
Features
- Real-time visualization of redstone signal strength and propagation
- Server-side sampling with optional client fallback for correctness
- Per-player client rendering: colors, opacity, and visualization modes
- Configurable update delay and radius to control performance overhead
- Keybinding support for toggle, hold-to-show, cycle modes, and freeze
- In-game config UI plus editable
config/redstone_visualizer.json
How it works — Server vs Client
Server-side (authoritative): The server samples block updates and redstone propagation to compute authoritative signal strengths. This ensures visualizations reflect the true world state (good for multiplayer and server-based debugging).
Client-side (rendering & local fallback): The client receives updates from the server and renders overlays (lines, gradients, labels, and animations). When the server-side component is absent (or for quick singleplayer mode), the client can locally inspect blocks for a best-effort visualization.
Interaction: The server sends either periodic updates or responds to client requests (depending on configuration). Clients control what they render (radius, mode, colors) so multiple players can visualize independently without forcing server-side rendering for everyone.
Performance & Player Control
- Update delay: Adjustable refresh interval (ms). Increase the delay to reduce CPU/network usage, or decrease it for snappier updates.
- Radius: Limits how far from the player signals are visualized. Lower radius reduces overhead on busy servers and lower-end clients.
- Per-player limits: Players can set their own radius and refresh rate to limit client-side cost and avoid overloading servers.
Tip: On high-population servers increase the update delay and reduce radius for best performance.
Settings & Customization
Settings are available via the in-game UI (Controls / Mods / Config) and via config/redstone_visualizer.json.
You can customize:
- Enable/disable the mod globally or per-player
- Display toggles: turn on/off
showEmits,showReceives, andshowComparatorsto control which signal types are rendered - Colors & opacity for default/obstructed/emitter/comparator signals
- Radius & update delay: control how far and how often updates are performed to trade responsiveness for performance
- Behavior: request frequency, server push vs client poll, and how much data is sent
Note: The client currently registers a single keybinding (default i) to open the mod's options screen.
Installation
- Drop the mod JAR into your
mods/folder (Fabric loader supported). Restart the client and/or server. - Server admins: install the server component on the server for authoritative visuals in multiplayer.
Usage Scenarios & Examples
- Quickly locate signal leaks or unintended clocks
- Measure propagation delay visually across repeaters and comparators
- Educate players by showing signal strength gradients during tutorials
- Debug server-side redstone issues without hosing performance
Project description from Modrinth.
Pick your setup
Redstone Signal Visualizer by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
4 loader builds26.1
4 loader builds1.21.11
4 loader builds1.21.10
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.1
1 loader buildShowing the newest 12 of 17 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Redstone Signal Visualizer versions and loaders
2.1.0
Redstone-Signal-Visualizer-2.1.0-26.3.jar
27 Sept 2026
2.1.0
Redstone-Signal-Visualizer-2.1.0-26.2.jar
27 Sept 2026
2.1.0
Redstone-Signal-Visualizer-2.1.0-26.1.jar
27 Sept 2026
2.1.0
Redstone-Signal-Visualizer-2.1.0-1.21.11.jar
27 Sept 2026
2.1.0
Redstone-Signal-Visualizer-2.1.0-26.3.jar
25 Sept 2026
2.1.0
Redstone-Signal-Visualizer-2.1.0-26.2.jar
25 Sept 2026
2.1.0
Redstone-Signal-Visualizer-2.1.0-26.1.jar
25 Sept 2026
2.1.0
Redstone-Signal-Visualizer-2.1.0-1.21.11.jar
25 Sept 2026
2.0.0
Redstone-Signal-Visualizer-2.0.0.jar
13 Jan 2026
2.0.0
Redstone-Signal-Visualizer-2.0.0.jar
13 Jan 2026
2.0.0
Redstone-Signal-Visualizer-2.0.0.jar
13 Jan 2026
2.0.0
Redstone-Signal-Visualizer-2.0.0.jar
13 Jan 2026
Looking for an older file? The official Modrinth project page is in Resources.