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Ageing Mobs project artwork

Modrinth · Minecraft mod

Ageing Mobs

This mod allows mobs to age and transform

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Ageing Mobs release should I use?

Updated today
Latest stable file 1.3.2
Game version 1.19.2
Loader Forge

Ageing Mobs 1.3.2 targets 1.19.2 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Ageing Mobs required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Ageing Mobs 1.3.2 need?

1.3.2. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

CraftTweaker Optional for Ageing Mobs 1.3.2
optional
Matching file found Matched file: 10.1.56

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Ageing Mobs without breaking your instance.

Built for Ageing Mobs 1.3.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.3.2. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.3.2. It opens that exact file at the source.

About this project

What does Ageing Mobs add?

This mod will allow certain mobs to age under certain conditions, when they reach this condition they will transform in to a different mob.



Mobs that can age by default using this mod:

  • Creeper to Charged Creeper
  • Zombie to Husk
  • Husk to Zombie
  • Baby Zombie to Zombie (also Baby Husk to Husk)
  • Villager to Vindicator
  • Vindicator to Evoker
  • Guardian to Elder Guardian
  • Endermite to Shulker
  • Skeleton to Stray
  • Stray to Skeleton
  • Rabbit to Killer Rabbit
  • Cow to Mooshroom
  • Bat to Vex
Nether exclusive transformations:
  • Skeleton to bow wielding Wither Skeleton
  • Slime to Magma Cube
How can each mob transform:
  • Creepers slowly age in thunderstorms, when they reach a certain age they can transform in to a charged creeper
  • Zombie ages in hot biomes and will eventually change in to a husk
  • Husks will age in cold biomes and will eventually turn in to a zombie
  • Baby zombies will age over time eventually allowing them to grow up
  • Villagers that are kept in dark places for to long will age and eventually turn in to a vindicator, their age will decrease while they are in light
  • Vindicators with magical items near them (Bookshelves, Brewing stands and enchantment tables by default) will age and eventually turn in to a evoker
  • Guardians will age over time and after a long time they will turn in to a elder guardian
  • endermites will age over time, when you name these creatures they can stay alive much longer and will allow them to age to a point where they can burry themselves in purpur blocks, allowing the purpur block to eventually turn in to a shulker
  • Skeletons in cold biomes will age and over time freeze in to a stray
  • Strays will age in hot biomes this allows them to convert in to a skeleton
  • rabbits left alone in darkness will allow them to age until they reach the feared age and turn in to a killer rabbit
  • Cows on top of Mycelium or with mushrooms nearby will age over time and eventually turn in to mooshrooms
  • bats will slowly age over time until they eventually transform in to a vex, Be careful while caving!
Nether transformations
  • Skeletons in the nether will age and eventually burn up to a wither skeleton, their bow still seems to be intact
  • Slimes that found their way to the nether will age and over time adapt to the heat of the nether allowing them to turn in to magma cube

CraftTweaker support

Adding new conversions is fairly easily done through CraftTweaker. For info on the CraftTweaker support check the Wiki


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Patreon  -ShyNieke

Project description from Modrinth.

Pick your setup

Ageing Mobs by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

19 available setups

Showing the newest 12 of 18 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Ageing Mobs versions and loaders

26 of 26 releases match

Looking for an older file? The official Modrinth project page is in Resources.