
Modrinth · Minecraft mod
My More Enchantments
More enchantments were added.
Quick answer
Which My More Enchantments release should I use?
My More Enchantments 1.2.3 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is My More Enchantments required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does My More Enchantments 1.2.3 need?
1.2.3. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add My More Enchantments without breaking your instance.
Built for My More Enchantments 1.2.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.3. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.3. It opens that exact file at the source.
About this project
What does My More Enchantments add?
Here's a detailed description of the 26 enchantments and their effects at different levels based on the code:
Time Slash
Function: Deals bonus damage and teleports targets back in time when attacking after >2s intervals.
Level Effects:
Lvl 1: 2s time rewind, +2 damage
Lvl 2: 3s time rewind, +4 damage
Lvl 3: 4s time rewind, +6 damageSoul Siphon
Function: Gains stacks from kills to boost damage.
Level Effects:
All levels: +0.1 damage per stack (max 150 stacks)Whisper (Bow)
Function: Bypasses armor and deals true damage.
Level Effects:
All levels: Converts damage to armor-ignoring +4 fixed damageTidal Surge (Trident)
Function: Creates water columns and launches enemies.
Level Effects:
Lvl 1: 1.3x vertical knockback
Lvl 2: 1.6x vertical knockback
Lvl 3: 1.9x vertical knockbackWinter Chill
Function: Applies slow and creates snow.
Level Effects:
Lvl 1: Slow I (10s), 3 snow blocks
Lvl 2: Slow II (10s), 6 snow blocks
Lvl 3: Slow III (10s), 9 snow blocksSanction
Function: Deals bonus damage to enemies >50% HP.
Level Effects:
Lvl 1: 1.4x damage
Lvl 2: 1.8x damage
Lvl 3: 2.2x damageJudgment
Function: Deals bonus damage to enemies ≤50% HP.
Level Effects:
Same scaling as SanctionLife Steal
Function: Heals percentage of damage dealt.
Level Effects:
Lvl 1: 20% lifesteal
Lvl 2: 40% lifesteal
Lvl 3: 60% lifestealCritical Strike
Function: Chance for 3x damage.
Level Effects:
Lvl 1: 25% chance
Lvl 2: 50% chance
Lvl 3: 75% chanceMercy
Function: Damage scales with missing health.
Level Effects:
Per level: +2% damage per 1% maximum HPSoul Strike
Function: Deals bonus damage based on enemies' HP.
Level Effects:
Lvl 1: +1% max HP as damage
Lvl 2: +2% max HP as damage
Lvl 3: +3% max HP as damageFortitude
Function: Flat damage reduction.
Level Effects:
Per level: -2 damage takenVent Fury
Function: Area damage burst when hit.
Level Effects:
Damage scales with other enchantment synergiesDodge
Function: Chance to teleport-dodge attacks.
Level Effects:
Per level: +4% dodge chanceHoly Protection
Function: Increases max health.
Level Effects:
Per level: +2 max HPAll Magic
Function: Trade health for attack damage.
Level Effects:
Lvl 1: -4 HP, +2 damage
Lvl 2: -6 HP, +4 damage
Lvl 3: -8 HP, +6 damageLegacy
Function: Prevents item breakage and boosts health.
Level Effects:
Each prevented break: +2 max HP stackVengeance
Function: Shoots flaming arrows on death.
Level Effects:
Lvl 1: 6 arrows
Lvl 2: 12 arrows
Lvl 3: 18 arrowsShield Reflect
Function: Heals and knocks back attackers.
Level Effects:
All levels: 2 HP heal + 1.5x knockbackNatural Regeneration
Function: Heals when not damaged for 5s.
Level Effects:
All levels: 1 HP/s regenerationRadiance
Function: Repels mobs and provides glow.
Level Effects:
All levels: 3-block aura + glowingShadow Step
Function: Invisibility and speed while sneaking.
Level Effects:
Lvl 1: 40% speed boost
Lvl 2: 60% speed boost
Lvl 3: 80% speed boostWicked Step
Function: Creates poison clouds and immunity.
Level Effects:
All levels: Poison II clouds + ash trailSwift Wind
Function: Sprint speed boost.
Level Effects:
Lvl 1: 20% speed
Lvl 2: 40% speed
Lvl 3: 60% speedEarth Fury
Function: Ground slam attack while sprinting.
Level Effects:
All levels: 3-block knockup (1.5s cooldown)Supremacy
Function: Knockback immunity and debuff cleanse.
Level Effects:
All levels: Full knockback resist + status immunity
And so on...
Additional Notes:
- Under normal circumstances, Soul Strike cannot benefit from critical strike bonuses.
- Multiple pieces of equipment enchanted with Vent Fury will only trigger Vent Fury once.
- Vent Fury can benefit from bonuses to All Magic, Soul Strike, Critical Strikes, and Life Steal. Additionally, Soul Strike enchanted alongside Vent Fury can benefit from critical strike bonuses. However, without Vent Fury, Soul Strike, Critical Strikes, and Life Steal will have no effect on the equipment.
- When Shadow Step is enchanted, it is advisable not to switch inventory slots while in stealth mode, as this may cause items to be lost. This issue requires further attention.
- Legacy has detection issues when a player receives certain high-damage or high-tick damage, which may cause the effect to fail. This issue requires further attention.
- Enchantment "CANG_MANG" , "ZHONG_ZHANG" and "ADMIRE_STARS" are not completed yet.So,it's best not to use these three enchantments until the developers of this mod improve them or you will find them not in function.
Project description from Modrinth.
Pick your setup
My More Enchantments by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
My More Enchantments versions and loaders
1.2.3
mme-1.2.3.jar
4 Jul 2025
1.2.3
mme-1.2.3.jar
13 Jun 2025
1.2.2
mme-1.2.2.jar
14 May 2025
1.2.1
mme-1.2.1.jar
7 May 2025
1.2.0
mme-1.2.0.jar
2 May 2025
1.1.9
mme-1.1.9.jar
1 May 2025
1.1.8
mme-1.1.8.jar
27 Apr 2025
1.1.7
mme-1.1.7.jar
26 Apr 2025
1.1.6
mme-1.1.6.jar
21 Apr 2025
1.1.5
mme-1.1.5.jar
17 Apr 2025
1.1.0
mme-1.1.0.jar
15 Apr 2025
1.1.0
mme-1.1.0.jar
28 Mar 2025
Looking for an older file? The official Modrinth project page is in Resources.