CurseForge · Minecraft mod
Terrasect
Carve your world into regions and control terrain, climate, structures, mobs, and loot independently in each one.
Quick answer
Which Terrasect release matches 26.2 NeoForge?
Terrasect 0.2.4 (neoforge 26.2) targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Terrasect required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Terrasect 0.2.4 (neoforge 26.2) need?
Terrasect 0.2.4 (neoforge 26.2) on 26.2 NeoForge. Every mod below is checked against that same setup.
Install Kotlin for Forge first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Terrasect without breaking your instance.
Built for Terrasect 0.2.4 (neoforge 26.2) on 26.2 NeoForge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Terrasect 0.2.4 (neoforge 26.2). It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Kotlin for Forge first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Terrasect 0.2.4 (neoforge 26.2). It opens that exact file at the source.
About this project
What does Terrasect add?
What is Terrasect?
Terrasect lets you divide your Minecraft world into named regions — laid out as a hex grid, Voronoi cells, recursive subdivisions, surround shapes, or scattered islands — and give each region its own rules for how the world generates there. One region can be a lush, gentle plain; its neighbor a jagged, monster-infested wasteland with its own loot table — all in the same world, all from the same seed, every time.
Nothing here is random per-visit: the same seed always produces the same layout, so a region you found once will still be there next time.
Issues and suggestions
Found a bug, or have an idea for something Terrasect should do? Open an issue on the GitHub issue tracker — bug reports and suggestions are both welcome.
Features
- Terrain & climate shaping. Push a region's terrain flatter or rougher, and override its temperature, humidity, and other climate values independently of the surrounding world.
- Height limits. Cap how high or low a region is allowed to build.
- Structure control. Allow, block, or force specific structures (or whole mod/structure-tag groups) inside a region — want every plains village replaced with a pillager outpost? Done.
- Mob spawn control. Allow or block specific mobs (or entire mob tags) from spawning in a region, both during world generation and during normal play.
- Loot control. Allow or block loot table entries (or loot tags) inside a region.
- Five ways to lay out regions. Hex grid, Voronoi cells, recursive subdivision, surround shapes, and scattered archipelagos — pick whichever shape language fits the world you're building.
- Simple config, or code if you want it. Define regions in plain text preset files, or build them programmatically if you're writing your own add-on.
- Built to stay fast. Region lookups are cached per chunk, so adding a lot of regions doesn't mean a laggy world.
Supported versions
| Minecraft | Fabric | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.21.1 | ✅ | ✅ |
| 1.21.11 | ✅ | ✅ |
| 26.1 | ✅ | ✅ |
| 26.2 | ✅ | ✅ |
Fabric builds additionally require Fabric API and Fabric Language Kotlin. NeoForge builds additionally require Kotlin for Forge. Grab the matching dependency versions from the same release page as the Terrasect jar you download.
Quick start
- Install Terrasect and its loader-specific Kotlin dependency (see above) like any other mod.
- Launch the world once — Terrasect creates a
config/terrasect/folder with an example preset and aconfig.tomlfile. No preset is active yet at this point, so world generation is untouched. - Open
config/terrasect/config.tomland setpresetto the name of a preset file in that folder (without the.tomlextension) to activate it. - Restart the game or server. Config changes are only read on startup.
See Getting Started below for a step-by-step walkthrough, the complete region/strategy reference (with pictures), and dedicated pages for noise, structures, and loot constraints.
Known limitations
Terrasect is under active development. A few preset options are accepted today but don't yet change generation: restricting a region to specific biomes, enforcing a region's height limits, and overriding precipitation or an inherited climate preset. These are recognized and validated, just not wired up to world generation yet — check the project's Known Issues page for the current state before relying on them.
License & AI disclosure
Terrasect is MIT licensed — use it, fork it, learn from it.
LLMs were used extensively in building this mod, and some of the codebase is admittedly rough around the edges as a result. The point of this project was the idea — region-based world generation control — not a polished implementation. If you want to take the idea further in your own mod, you're encouraged to; we'd love to hear about it.
Project description from CurseForge.
Pick your setup
Terrasect by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.2
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.1
2 loader builds1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Terrasect versions and loaders
Terrasect 0.2.4 (neoforge 26.2)
terrasect-neoforge-0.2.4+26.2.jar
5 Oct 2026
Terrasect 0.2.3 (neoforge 26.2)
terrasect-neoforge-0.2.3+26.2.jar
26 Aug 2026
Terrasect 0.2.1 (neoforge 26.2)
terrasect-neoforge-0.2.1+26.2.jar
19 Jul 2026
Terrasect 0.2.0 (neoforge 26.2)
terrasect-neoforge-0.2.0+26.2.jar
18 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.