
Modrinth · Minecraft mod
EMF Compat: TACZ
Makes TACz work correctly with animated EMF player models.
Quick answer
Which EMF Compat: TACZ release should I use?
EMF Compat: TACZ 1.0.1 targets 1.21.1 with NeoForge. It must be installed on the client. Do not install it on the dedicated server. All 3 required mods have matching files.
Where it goes
Is EMF Compat: TACZ required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does EMF Compat: TACZ 1.0.1 need?
1.0.1. Change the file and its required mods may change too.
Install EMF Compat: Core, [EMF] Entity Model Features, [ETF] Entity Texture Features first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add EMF Compat: TACZ without breaking your instance.
Built for EMF Compat: TACZ 1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install EMF Compat: Core, [EMF] Entity Model Features, [ETF] Entity Texture Features first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.1. It opens that exact file at the source.
About this project
What does EMF Compat: TACZ add?
EMF Compat: TACZ

A small client-side mod that makes Timeless and Classics Zero gun poses work correctly with Entity Model Features player models.
Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.
Without it, your character keeps playing the resource-pack idle animation while holding a gun — arms swinging as if empty-handed. This addon keeps the gun in your hands where it belongs.
Covered Poses
| Pose | Captured parts |
|---|---|
| Holding a gun | Both arms |
| Aiming down sights | Both arms + head |
| Reloading | Both arms |
The body and legs always stay under EMF's control, so resource-pack walk and idle animations keep playing while you hold a gun.
Features
- Compatible with Fresh Animations: Player Extension.
- Your hands stay on the gun instead of falling back to the resource-pack idle animation.
- Aiming, reloading and shooting poses stay visible in third person.
- The head follows your aim while TACZ animates it, and keeps its resource-pack motion otherwise.
- Works for other players too, so everyone holds their big irons.
enjoy ^_^
Project description from Modrinth.
Pick your setup
EMF Compat: TACZ by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EMF Compat: TACZ versions and loaders
1.0.1
emf_compat_tacz_neoforge_1.21.1_1.0.1.jar
15 Oct 2026
1.0.1
tacz-emf-compat-1.20.1-1.0.1.jar
9 Aug 2026
1.0.0
emf_compat_tacz_1.21.1_1.0.0.jar
3 Aug 2026
1.0.0
emf_compat_tacz_1.20.1_1.0.0.jar
3 Aug 2026
Looking for an older file? The official Modrinth project page is in Resources.