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EMF Compat: TACZ project artwork

Modrinth · Minecraft mod

EMF Compat: TACZ

Makes TACz work correctly with animated EMF player models.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which EMF Compat: TACZ release should I use?

Updated 10 days ago
Latest stable file 1.0.1
Game version 1.21.1
Loader NeoForge

EMF Compat: TACZ 1.0.1 targets 1.21.1 with NeoForge. It must be installed on the client. Do not install it on the dedicated server. All 3 required mods have matching files.

Where it goes

Is EMF Compat: TACZ required on the client, server, or both?

It must be installed on the client. Do not install it on the dedicated server.

Client Required
Dedicated server Not supported
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked client-only.

What else does EMF Compat: TACZ 1.0.1 need?

1.0.1. Change the file and its required mods may change too.

All 3 required mods have matching files

Install EMF Compat: Core, [EMF] Entity Model Features, [ETF] Entity Texture Features first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

3 listed on this file 1 pulled in by one of those mods
EMF Compat: Core Needed by EMF Compat: TACZ 1.0.1
required
Matching file found Matched file: 2.3.2

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add EMF Compat: TACZ without breaking your instance.

Built for EMF Compat: TACZ 1.0.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install EMF Compat: Core, [EMF] Entity Model Features, [ETF] Entity Texture Features first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    It must be installed on the client. Do not install it on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.1. It opens that exact file at the source.

About this project

What does EMF Compat: TACZ add?

EMF Compat: TACZ

TACZ

A small client-side mod that makes Timeless and Classics Zero gun poses work correctly with Entity Model Features player models.

Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.

Without it, your character keeps playing the resource-pack idle animation while holding a gun — arms swinging as if empty-handed. This addon keeps the gun in your hands where it belongs.

Covered Poses

Pose Captured parts
Holding a gun Both arms
Aiming down sights Both arms + head
Reloading Both arms

The body and legs always stay under EMF's control, so resource-pack walk and idle animations keep playing while you hold a gun.

Features

  • Compatible with Fresh Animations: Player Extension.
  • Your hands stay on the gun instead of falling back to the resource-pack idle animation.
  • Aiming, reloading and shooting poses stay visible in third person.
  • The head follows your aim while TACZ animates it, and keeps its resource-pack motion otherwise.
  • Works for other players too, so everyone holds their big irons.

enjoy ^_^

Project description from Modrinth.

Pick your setup

EMF Compat: TACZ by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

EMF Compat: TACZ versions and loaders

4 of 4 releases match

Looking for an older file? The official Modrinth project page is in Resources.