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Copper Rails project artwork

Modrinth · Minecraft mod

Copper Rails

Enhances minecart transportation with new rails : oxidizable copper rails and crossings

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Copper Rails release should I use?

Updated 5 days ago
Latest stable file 1.1.1
Game version 26.2
Loader Fabric

Copper Rails 1.1.1 targets 26.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Copper Rails required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Copper Rails 1.1.1 need?

1.1.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Copper Rails without breaking your instance.

Built for Copper Rails 1.1.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.1.1. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.1.1. It opens that exact file at the source.

About this project

What does Copper Rails add?

CopperRails mod banner

Have you always wanted to buff minecarts to make them more useful and transport you between your or your friends' bases ? This mod adds new rails : copper rails and rail crossings.

About Experimental Features : Snapshot 24w33a (1.21.2) introduced minecart improvements experiments. This doesn't make CopperRails useless as it is still a good idea to have different speeds for each level of oxidization. The mod now fully supports minecart improvements experimental feature, see below for more info.

Copper Rails

Copper rails are rails that have differents speeds than regular golden powered rails. They can be more powerful than vanilla powered rails, however their speed reduces with oxidation ! You can also use this reduced speed (slower than regular powered rails when fully oxidized) to brake carts or move them slowly.
All types of copper rails (normal, exposed, weathered, oxidized)

1.0.x versions of the mod (1.21.5-)

  • Normal (unoxidized) copper rails are twice as fast as vanilla powered rails, making them slightly faster than the fastest horse you can theoretically get.
  • Copper rails can be waxed the same ways (apply or craft) than vanilla oxidizable blocks.

1.1.x versions of the mod (1.21.11+)

The newer version now supports minecart improvements experimental feature ! In addition, Copper rails speeds are now configurable using custom gamerules which is a mechanic introduced in 1.21.11. These gamerules can modified, for example by running this sort of command :

/gamerule copperrails:max_minecart_speed_<rail type> <speed in BPS>

Note that speeds are capped to 16 blocks per second to avoid derailing issues that can't be avoided. To remove this limit, minecart experimental improvements should be used.

NB : You should always have a rail that has a 8 blocks per second speed, like the vanilla gold rail, in order to use it as a replacement of golden rails in redstone contraptions already existing.

Rail Crossing

Minecraft lets you turn rails of a 3-way intersection with redstone, but it is unfortunately impossible with 4-way intersections (crossings). This is fixed with this mod, introducing the rail crossing block ! On the crossing, minecarts can only go forward, but the direction of the rail can be switched with redstone.
Crossing rail in both positions

  • Choose the default orientation when placing. Power the crossing via its top or bottom (all edges should be occupied by rails). If the crossing turns its default position because you placed adjacent rails next to it, just replace it.
  • Crossings can not have an ascending shape (still achievable with debug stick but behaviours are not supported).

Minecart Experimental Improvements

The mod now supports worlds with the experimental minecarts improvements, allowing to push the limits of the rewriting of the minecart physics, as minecarts now can't derail even at high speeds. Hence, you can now set speeds for the differents powered rails up to 1000 blocks per second in the gamerules. The vanilla experimental gamerule minecart_max_speed still acts as a global speed cap, and should be raised as the maximum (or more) of your powered rails speeds. By default, golden rails are the fastests (48 BPS), then the copper rails, but it's really up to you.

3D Rails

A built-in resource pack is included in the mod to render 3D rails like VanillaTweaks 3D rails.
3D Rails both from copper rails mod & VanillaTweaks resource pack

Other minor changes

  • Max speed on rails (non powered rails) is now the speed of normal copper rails (instead of vanilla powered rails speed).
  • Max speed is capped to lower speed when ascending (NOT Experimental features).

Supported languages

  • English (US)
  • Français (France)
  • Français (Canada)
  • Community supported languages (may not be 100% accurate) :
    • 简体中文(中国大陆) (Simplified Chinese)

Not playing in these languages will display English (US) names.

Mod development road

I don't have too much time to spend on modding, and because of the mod's new philosophy to encourage enabling experimental features, and being able to modify via gamerules the speed of each type of powered rails, the mod for Minecraft's versions strictly below 1.21.11 won't be updated with the latest features anymore.

Credits

  • Thanks to Modern Minecarts to have inspired this modding journey, from which I took inspiration and reused copper rails textures.
  • Blockbench for creating 3D model of crossing, VanillaTweaks for powered rails model.

Project description from Modrinth.

Pick your setup

Copper Rails by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

16 available setups

Showing the newest 12 of 16 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Copper Rails versions and loaders

21 of 21 releases match

Looking for an older file? The official Modrinth project page is in Resources.