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Fire Spread Tweaks project artwork

CurseForge · Minecraft mod

Fire Spread Tweaks

🔥 Disables the default firespread and makes fire go out after a configurable delay.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Fire Spread Tweaks release should I use?

Updated 3 days ago
Latest stable file [Fabric/Forge/Neo] 26.3.0-2.8 | Fire Spread Tweaks
Game version 26.3
Loader Fabric, Forge, NeoForge

Fire Spread Tweaks [Fabric/Forge/Neo] 26.3.0-2.8 | Fire Spread Tweaks targets 26.3 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Fire Spread Tweaks required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Fire Spread Tweaks [Fabric/Forge/Neo] 26.3.0-2.8 | Fire Spread Tweaks need?

[Fabric/Forge/Neo] 26.3.0-2.8 | Fire Spread Tweaks. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Collective first. We found matching files for this game-version and loader setup.

Collective Needed by Fire Spread Tweaks [Fabric/Forge/Neo] 26.3.0-2.8 | Fire Spread Tweaks
required
Matching file found Matched file: [Fabric/Forge/Neo] 26.3.0-8.40 | Collective

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Fire Spread Tweaks without breaking your instance.

Built for Fire Spread Tweaks [Fabric/Forge/Neo] 26.3.0-2.8 | Fire Spread Tweaks. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Fabric/Forge/Neo] 26.3.0-2.8 | Fire Spread Tweaks. It targets 26.3 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Collective first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Fabric/Forge/Neo] 26.3.0-2.8 | Fire Spread Tweaks. It opens that exact file at the source.

About this project

What does Fire Spread Tweaks add?

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Fire Spread Tweaks changes how fire behaves in the game.

In the vanilla game when you set the gamerule 'doFireTick' to false, it will prevent fire from spreading but those fires will also remain lit forever. I didn't want my buildings to burn down, but fire should also go out unless it's on top of netherrack, a magma block or soul sand. That's why this mod has been created.

The mod sets the gamerule 'doFireTick' on first world load to false, but also extends the feature by making the fires actually go out. There are multiple config values to give you control over how long the fire should burn. By default a fire burns randomized in between 10 and 20 seconds.

Dependencies

Requires Collective
Included in The Vanilla Experience
Environment: Server

Configurable

Configuration guide

All available config options:

timeFireBurnsInTicks default 300, min 0, max 72000
The time a fire will keep burning for in ticks. 20 ticks = 1 second.

enableRandomizedFireDuration default true
When enabled, uses the MinRandomExtraBurnTicks and MaxRandomExtraBurnTicks config values to randomize the time fire burns for.

minRandomExtraBurnTicks default -100, min -36000, max 0
If randomized fire duration is enabled, a random tick number will be chosen in between the minimum and maximum value. This will be added to timeFireBurnsInTicks. If the outcome is negative, it will be subtracted.

maxRandomExtraBurnTicks default 100, min 0, max 36000
See MinRandomExtraBurnTicks's description.

Showcase

When fire is placed on top of netherrack, magma blocks or soul sand it will still remain lit forever:

Trees and other blocks can burn for some time, but blocks won't be destroyed:

Fires have a randomized burning time:

Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Project description from CurseForge.

Pick your setup

Fire Spread Tweaks by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

107 available setups

Showing the newest 12 of 29 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Fire Spread Tweaks versions and loaders

63 of 63 releases match

Looking for an older file? The official CurseForge project page is in Resources.