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Antique Atlas project artwork

Modrinth · Minecraft mod

Antique Atlas

Antique Atlas is a craftable item that enables a special map screen.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Antique Atlas release should I use?

Updated 3 years ago
Latest stable file 7.1.1-forge-mc1.18.2
Game version 1.18.2
Loader Forge

Antique Atlas 7.1.1-forge-mc1.18.2 targets 1.18.2 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. 1 required mod needs a matching file.

Where it goes

Is Antique Atlas required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Antique Atlas 7.1.1-forge-mc1.18.2 need?

7.1.1-forge-mc1.18.2. Change the file and its required mods may change too.

1 required mod needs a matching file

Install Architectury API, Cloth Config API (Fabric/Forge/NeoForge) first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

Architectury API Needed by Antique Atlas 7.1.1-forge-mc1.18.2
required
Matching file found Matched file: 4.11.93+forge

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Antique Atlas without breaking your instance.

Built for Antique Atlas 7.1.1-forge-mc1.18.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 7.1.1-forge-mc1.18.2. It targets 1.18.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Architectury API, Cloth Config API (Fabric/Forge/NeoForge) first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 7.1.1-forge-mc1.18.2. It opens that exact file at the source.

About this project

What does Antique Atlas add?

 

Antique Atlas is a craftable item that enables a special map screen. You can navigate the map via click & drag, zoom via the scroll wheel. Additionally, on-screen buttons let you add/remove/hide markers, export the map to an image file.

 

 

Both server and client need to have the mod installed.

You're free to include this mod in mod packs, as long as you're not making money off of it.

 

Known bugs: https://github.com/AntiqueAtlasTeam/AntiqueAtlas/labels/type:%20bug

Join our Discord: https://discord.gg/N2H3r9y

 

The map is generated around the player by selecting a single biome to represent each chunk of 16x16 blocks. Custom biomes added by other mods will be automatically assigned to a default texture set based on their types as registered in Forge BiomeDictionary, but you can add your own texture packs with custom textures: see Editing Textures

As of this writing (2018-06-02), when you export the image file, it will be in PNG format, and contain a map of the dimension the player is currently in.

 

This mod initially started as a spin-off from a (discontinued) mod project Quest, it was inspired and improved by ideas from the team. For more Quest-related stuff check out Zelda Sword Skills by coolAlias! His mod also uses Atlas API to mark Boss Dungeon locations. Make sure to use the appropriate download of Antique Atlas that says it is compatible with ZSS!

 

Modders can make use of the Atlas API!
Read the manual here: https://github.com/AntiqueAtlasTeam/AntiqueAtlas/wiki/API
In order to develop with the API, grab a deobfuscated build here: https://github.com/AntiqueAtlasTeam/AntiqueAtlas/releases/latest

Crafting Recipe:
+ =
Like with Minecraft maps, right-click on empty Atlas to create a usable instance:

Cloning:
+  * N =  * (N + 1)
Crafting an Atlas with empty Atlases creates clones of the original Atlas. The map content is shared between the clones, so you can always leave a copy at home and go on adventures without ever worrying about losing your Atlas.

Combining:
#1 + #2 = #3
2 different Atlases can be crafted together and have the contents of both merged into a new one.

Right-click while holding the Atlas to open it.

 

Credits:
A huge thanks for everyone's contributions to the mod!

especially to Kenkron for updating and maintaing the mod for several years,

also especially to tyra314 for updating to 1.14.4 and maintaining the Fabric version of the mod,

to voythas and others from the Quest team for inspiring the original idea

to coolAlias for integrating with ZSS, rewriting network code and providing lots of along the way

to crafteverywhere, CapoFantasma97, Mazdallier, Ruukas for translating texts

to Golrith for his work on a custom texture pack, and to temdur and barrowisp for contributing

to everyone who made suggestions in the Minecraft Forums thread. They have been really insightful, and some of the suggested features have been implemented.

 

Golrith's colored texture pack! Supports Biomes O'Plenty and Thaumcraft!

A gigantic thanks to Golrith for making this one!

Download v1.2 (compatible with Antique Atlas v4.5.0+ and MC v1.7.10+): 

https://drive.google.com/file/d/1ta8B_-rzQ9opKIq2olDPX5HWJ5Ct-FHJ/view?usp=sharing

Apologies if this is an old version, you can ask Golrith for updates.

 

Offers a revamped and colored style for the Atlas (except mesa/icy biomes) as well as custom textures for the biomes from Biomes O'Plenty and Thaumcraft.

 

How to install:

1. Copy the file "AntiqueAtlasExtra.zip" from the archive to the folder ".minecraft/resourcepacks"

2. Launch Minecraft, go to Settings > Resource Packs and enable the resource pack "Golriths Anqitue Atlas".

 

How to enable Biomes O'Plenty / Thaumcraft:

1. Replace the file "texture_sets.json" in the folder ".minecraft/config/antiqueatlas" with the one in the archive.

2. Similarly replace the file "biome_textures.json" or manually edit it using a text editor to copy the lines which correspond to the custom biomes from the file "biome_textures.json" in the archive file.

3. Make sure that biome IDs in this config match the actual biome IDs in use in your BoP/Thaumcraft installations. You can use NEI to do a biome ID dump. Change the biome IDs in your "biome_textures.json" accordingly so that they match their intended textures.

Project description from Modrinth.

Pick your setup

Antique Atlas by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

12 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Antique Atlas versions and loaders

26 of 26 releases match

Looking for an older file? The official Modrinth project page is in Resources.