
Modrinth · Minecraft mod
RetroCommands
Retro Commands built on Fabric for b1.7.3, but it also works in Multiplayer and has an API.
Quick answer
Which RetroCommands release matches b1.7.3 ornithe?
RetroCommands 0.7.5 targets b1.7.3 with ornithe. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is RetroCommands required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does RetroCommands 0.7.5 need?
0.7.5 on b1.7.3 ornithe. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add RetroCommands without breaking your instance.
Built for RetroCommands 0.7.5 on b1.7.3 ornithe. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.7.5. It targets b1.7.3 with ornithe; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.7.5. It opens that exact file at the source.
About this project
What does RetroCommands add?
Retro Commands for b1.7.3
- it works on servers
- it has an extensible API.
- No dependencies required
Optional Dependencies
- To access /tp with dimensions, install STAPI
- To access /gamemode, install BHCreative
Help
- Use
/helpin-game
API
Note: Please make Retro Commands optional!!
build.gradle
repositories {
maven {
name = "Jitpack"
url "https://jitpack.io/"
}
}
dependencies {
modImplementation('com.github.matthewperiut:retrocommands:0.5.2') {
transitive false
}
}
fabric.mod.json
"suggests": {
"retrocommands": "*"
},
in your mods initialization
public static void init_of_some_sort()
{
if (FabricLoader.getInstance().isModLoaded("retrocommands")){
MyModsCommands.add();
}
}
implement com.matthewperiut.retrocommands.api.Command
register with com.matthewperiut.retrocommands.api.CommandRegistryCommandRegistry.add(new Command())
new Command() replaced with your custom command.
Add your own summon command for your entities
Use com.matthewperiut.retrocommands.api.SummonRegistry
SummonRegistry.add(...)
Examples from com.matthewperiut.retrocommands.util.VanillaMobs
SummonRegistry.add(Creeper.class, (level, pos, param) -> {
Creeper creeper = new Creeper(level);
if (param.length > 5)
if (!param[5].isEmpty())
if (param[5].charAt(0) != '0')
((EntityAccessor) creeper).getDataTracker().setInt(17, (byte) 1);
return creeper;
}, "{charged (0 or 1)}");
SummonRegistry.add(Sheep.class, (level, pos, param) -> {
int color = Integer.parseInt(param[5]);
int has_wool = 1;
if (param.length > 6)
has_wool = Integer.parseInt(param[6]);
Sheep sheep = new Sheep(level);
sheep.setSheared(has_wool == 0);
sheep.setColour(color);
return sheep;
}, "{wool color meta} {has wool (0/1)} ");
Project description from Modrinth.
Pick your setup
RetroCommands by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
RetroCommands versions and loaders
0.7.5
retrocommands-0.7.5.jar
3 Aug 2026
0.7.4
retrocommands-0.7.4.jar
10 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.