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Better Boat Movement project artwork

Modrinth · Minecraft mod

Better Boat Movement

Improves (ice) boating by allowing you to step up blocks

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Better Boat Movement release should I use?

Updated last month
Latest stable file 3.1.0-26.3+neoforge
Game version 26.3
Loader NeoForge

Better Boat Movement 3.1.0-26.3+neoforge targets 26.3 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 2 required mods have matching files.

Where it goes

Is Better Boat Movement required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Better Boat Movement 3.1.0-26.3+neoforge need?

3.1.0-26.3+neoforge. Change the file and its required mods may change too.

All 2 required mods have matching files

Install KotlinLangForge, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup.

KotlinLangForge Needed by Better Boat Movement 3.1.0-26.3+neoforge
required
Matching file found Matched file: 2.18.0-k2.4.21-3.1+neoforge
YetAnotherConfigLib (YACL) Needed by Better Boat Movement 3.1.0-26.3+neoforge
required
Matching file found Matched file: 3.9.7+26.3-neoforge

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Better Boat Movement without breaking your instance.

Built for Better Boat Movement 3.1.0-26.3+neoforge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 3.1.0-26.3+neoforge. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install KotlinLangForge, YetAnotherConfigLib (YACL) first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 3.1.0-26.3+neoforge. It opens that exact file at the source.

About this project

What does Better Boat Movement add?

Better Boat Movement

Jump your boat! Adds the ability to jump with boats and customize some boat behavior for a more dynamic water adventure.
Take control of your voyage with new boat-jumping mechanics and personalizable settings!


✨ Features

  • Obstacle-Aware Jumping: Boats automatically jump reachable obstacles using their actual collision shapes instead of trying to boost over walls that are too tall.
  • Optional Manual Jumping: Enable the jump keybind to jump once per keypress; it defaults to H and can be reassigned.
  • Adjustable Behavior: Fine-tune how boat jumping works to best fit your play style.
  • Multiplayer Friendly: Fabric, NeoForge, Paper, Folia, and Purpur servers validate movement and synchronize their gameplay settings to connected modded players. Paper-family automatic jumping also works for vanilla clients.

🎬 Demo - See the boat jump

Settings: stepHeight = 0.4, extraCollisionDetectionRange = 2.0
Ice Boating preview


⚙️ Configuration

Fabric and NeoForge use config/better-boat-movement.json. Paper, Folia, and Purpur use plugins/better-boat-movement/better-boat-movement.json.

Installation

Platform Install location Required dependencies
Fabric / Quilt mods Fabric API, Fabric Language Kotlin, and YACL
NeoForge mods KotlinLangForge and YACL
Paper / Folia / Purpur plugins None

Players can join a Paper, Folia, or Purpur server without installing the mod and still receive automatic boat boosts. However, installing the matching client mod is strongly recommended: its smoother client-side prediction makes boat movement feel much more immediate and satisfying. It also enables the manual jump keybind and the synchronized read-only server settings screen.

On Paper-family servers, the two client options differ as follows:

  • Vanilla client: Automatic boosts and configured ejection timing work entirely through the server plugin. There is no manual jump keybind or settings screen.
  • Client mod installed (strongly recommended): Adds smoother client-side boost prediction, making jumps feel more responsive and satisfying, plus the optional manual jump keybind and a read-only view of the server's synchronized settings. The server remains authoritative.

Configure your boat-jumping experience with the same JSON options on every platform:

{
    "version": 7, // just ignore this, this is for migration purposes only
    "config": {
        "stepHeight": 0.35, // Sets the upward velocity applied by an automatic boost.
        "playerEjectTicks": 200.0, // Sets how many ticks the game waits before ejecting a player who has lost control of a boat.
        "boosting": {
            "boostStates": [
                "UNDER_WATER",
                "ON_LAND",
                "IN_WATER",
                "UNDER_FLOWING_WATER"
            ], // Sets the preferences under which states the boat should be boosted.
            "allowedSupportingBlocks": [], // Restricts boosts to boats resting on these block IDs or #tags. An empty list allows every block.
            "allowedCollidingBlocks": [], // Restricts boosts to the nearest block ID or #tag hit by the boat's path. An empty list allows every block.
            "onlyForPlayers": true, // Restricts automatic boosts to boats carrying a player.
            "extraCollisionDetectionRange": 0.5, // Looks this many blocks farther along the boat's path so it can boost before contact.
            "heightTolerance": 0.25 // Allows an obstacle to exceed the boat's predicted rise by this many blocks and still trigger a boost.
        },
        "keybind": {
            "allowJumpKeybind": false, // Enables manual boat jumping with the configurable keybind.
            "keybindJumpHeightMultiplier": 1.2, // Specifies the multiplier applied to stepHeight for a manual jump.
            "onlyKeybindJumpOnGroundOrWater": true // Prevents manual jumping while the boat is in the air.
        }
    }
}

Changes made in the local or singleplayer configuration screen apply when saved. A remote server's gameplay configuration is shown read-only and is authoritative. Dedicated-server file changes require a restart.

Detailed behavior

For the precise automatic-boost, collision, manual-jump, and multiplayer authority rules, see the gameplay behavior reference.


ℹ️ Note on Multiplayer Safety

Prior to v1.1.1 it is possible to get flagged by anti-cheat on multiplayer servers.
Please use v1.1.1 or higher to be on the safe side.


💬 Support & Feedback

  • Open an issue for bugs or suggestions.
  • Join our Discord for help and community.

Project description from Modrinth.

Pick your setup

Better Boat Movement by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

65 available setups

Showing the newest 12 of 20 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Better Boat Movement versions and loaders

100 of 100 releases match

Looking for an older file? The official Modrinth project page is in Resources.