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Solar Apocalypse project artwork

Modrinth · Minecraft mod

Solar Apocalypse

This mod starts a Solar Apocalypse.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Solar Apocalypse release should I use?

Updated 2 months ago
Latest stable file 1.9.22
Game version 26.2
Loader Fabric

Solar Apocalypse 1.9.22 targets 26.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 3 required mods have matching files.

Where it goes

Is Solar Apocalypse required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Solar Apocalypse 1.9.22 need?

1.9.22. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Fabric API, Cloth Config API, Fabric Language Kotlin first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

6 listed on this file 2 pulled in by those mods
Day Dream Optional for Solar Apocalypse 1.9.22
optional
Matching file found Matched file: 1.0.24
Daylight Mobs Reborn Optional for Solar Apocalypse 1.9.22
optional
Matching file found Matched file: 1.2.23
Fabric API Needed by Solar Apocalypse 1.9.22
required
Matching file found Matched file: 0.161.0+26.2
Mod Menu Optional for Solar Apocalypse 1.9.22
optional
Matching file found Matched file: 20.0.3
Cloth Config API Needed by Solar Apocalypse 1.9.22
required
Matching file found Matched file: 26.2.155+fabric
Fabric Language Kotlin Needed by Solar Apocalypse 1.9.22
required
Matching file found Matched file: 1.14.2+kotlin.2.4.21
oωo (owo-lib) Needed by Day Dream
pulled in
Matching file found Matched file: 0.13.1+26.2
Text Placeholder API Needed by Mod Menu
pulled in
Matching file found Matched file: 3.1.0-beta.1+26.2

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Solar Apocalypse without breaking your instance.

Built for Solar Apocalypse 1.9.22. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.9.22. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API, Cloth Config API, Fabric Language Kotlin first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.9.22. It opens that exact file at the source.

About this project

What does Solar Apocalypse add?

Summary:

This mod starts a Solar Apocalypse.

From day 20 and beyond the apocalypse starts transforming and destroying blocks exposed to daylight and evaporating water (/time set 20d to skip to this phase).

From day 40 and beyond mobs, items, and players will burn when exposed to daylight (/time set 40d to skip to this phase).

From day 60 and beyond mobs, items, and players will burn when over y level 100. Lightning in thunder storms is now 2 times as common. /time set 60d to skip to this phase.

From day 80 and beyond mobs, items, and players will burn when over y level 60. Lightning in thunder storms is now 4 times as common. /time set 80d to skip to this phase.

From day 100 and beyond mobs, items, and players will burn when over y level 50. Lightning in thunder storms is now 8 times as common. /time set 100d to skip to this phase.

From day 120 and beyond mobs, items, and players will burn when over y level 25. Lightning in thunder storms is now 16 times as common. /time set 120d to skip to this phase.

From day 140 and beyond mobs, items, and players will burn when over y level 0. Lightning in thunder storms is now 32 times as common. /time set 140d to skip to this phase.

If you want blocks effected by the heat layer phases that can be turned on in the config.

When suseptible to the apocalypse, fire damage is multiplied by 5, a heat layer overlay is displayed, and fog is much closer to you.

There's a phase in the config for turning blocks to lava which is off by default.

To disable a phase, set the day the phase starts in the config to -1.

The size of the sun increases each phase, the tint of the sky changes each phase, and the sky light color changes each phase.

Everything in this mod is configurable.
 
 
Donate:

This is completely optional but if you'd like to support me and my work you can donate to any of the following below:

PayPal: https://www.paypal.com/paypalme/smushytaco/

Venmo: @SmushyTaco

CashApp: $SmushyTaco
 
 
Recommendations:

Get the Day Dream mod so you can sleep during the day to make it night!

Get the Daylight Mobs Reborn mod and enable the toggle that allows hostile mobs to spawn during the day! No mobs will burn in the day and you'll have an even bigger challenge trying to survive.
 
 
Required Dependencies:

Fabric

Fabric API

Fabric Language Kotlin

Cloth Config API (Fabric)

Mod Menu
 
 
Before and After:

image
image
 
 
Heat Overlay and Fog:

image
 
 
Status Effects:

A Sunscreen status effect was created and will only be given to you if you die and spawn in an unsafe area, you will be given it for 2 minutes so you have time to take shelter while the sun is out.
 
 
Notice: Since this mod is under the Apache License 2.0, you can do whatever the license says you can, everything below are just some guidelines I'd like you guys to follow.
 
 
Modpacks:

Yes you can use this mod in your modpack as long as you aren't selling the modpack (Optional donations are okay but no pop-up ads or anything like ad.fly) and as long as you link this page for the mod.
 
 
Rehosting:

NO! You may NOT rehost (reupload) this mod on any website you have to link back to this page if you want to make a post about this mod.
 
 
Known Bugs:

So far none, if you run into a bug be sure to report your issue under the Issues tab (and be sure to follow the Issue template!).
 
 
Forge Port:

This mod will never be ported to Forge by me. If you want to port the mod to Forge by all means, go ahead I won't stop you.
 
 
Servers:

Yes this mod can be used on your server! It's needed on both the client and on the server.
 
 
Server Hosting:

For a powerful and cost-effective Minecraft server host, click here or on the image below.

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Project description from Modrinth.

Pick your setup

Solar Apocalypse by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

31 available setups

Showing the newest 12 of 31 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Solar Apocalypse versions and loaders

64 of 64 releases match

Looking for an older file? The official Modrinth project page is in Resources.