
Modrinth · Minecraft mod
Visual Item Edit
Visual Item Edit is a Minecraft mod that lets you modify the base stats of weapons, armor, and tools through an in-game graphical interface.
Quick answer
Which Visual Item Edit release matches 26.1 NeoForge?
Visual Item Edit 1.3.0-neoforge-26.1 targets 26.1, 26.1.1, 26.1.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Visual Item Edit required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Visual Item Edit 1.3.0-neoforge-26.1 need?
1.3.0-neoforge-26.1 on 26.1 NeoForge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Visual Item Edit without breaking your instance.
Built for Visual Item Edit 1.3.0-neoforge-26.1 on 26.1 NeoForge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.3.0-neoforge-26.1. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.3.0-neoforge-26.1. It opens that exact file at the source.
About this project
What does Visual Item Edit add?
Visual Item Edit is a Minecraft mod that lets you modify the base stats of weapons, armor, and tools through an in-game graphical interface. Attributes you can change include attack damage, attack speed, armor value, toughness, knockback resistance, and maximum durability.
Main features
Open the interface: Use the command /vie gui in-game to bring up the editor.
Select an item: A built-in searchable item list allows you to find and choose any registered item (including items from other mods).
Edit attributes: Based on the item's existing attributes, the editor automatically enables the relevant input fields. For example, swords can have their attack damage and speed modified, armor can have armor value and toughness adjusted, and damageable items can have their maximum durability changed.
Save and apply: Modified values are saved to configuration files and take effect immediately for all items of the same type.
History: You can view and manage all previously modified items, with options to re-edit or delete configurations.
Persistent and global: Changes are stored in the config/visual_item_edit folder. They survive world changes and can be included in modpacks. Server-side synchronization is also supported.
Notes
Only existing attributes on an item can be modified; the mod does not add new attributes to items.
Administrator permissions (or single-player mode) are required to use the command and open the editor.
Project description from Modrinth.
Pick your setup
Visual Item Edit by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader buildShowing the newest 12 of 16 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Visual Item Edit versions and loaders
1.3.0-neoforge-26.1
visual_item_edit-1.3.0-neoforge-26.1.jar
18 Oct 2026
1.0.0-neoforge-26.1
visual_item_edit-1.0.0-neoforge-26.1.jar
12 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.