Vintage Story Mod DB · Vintage Story mod
Entity Spawn Toggle
Entity Spawn Toggle lets server admins block spawning for creatures from other mods, without needing that mod to have its own config support. Target an entire mod's roster at once, or a single specific creature/variant — your choice. Commands (require
Quick answer
Which Entity Spawn Toggle release should I use?
Entity Spawn Toggle 1.0.0 targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.
Where it goes
Is Entity Spawn Toggle required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This Vintage Story file is marked server-only.
What else does Entity Spawn Toggle 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Entity Spawn Toggle without breaking your instance.
Built for Entity Spawn Toggle 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does Entity Spawn Toggle add?
Entity Spawn Toggle lets server admins block spawning for creatures from other mods, without needing that mod to have its own config support.
Target an entire mod's roster at once, or a single specific creature/variant — your choice.
Commands (require the controlserver privilege):
/getentitycode— shows the code of the entity you're currently looking at/entitytoggle <moddomain> <true/false>— enable/disable all spawning for every creature from a mod/entitytoggle <moddomain>:<entitycode> <true/false>— enable/disable spawning for one specific creature/listdisabledentities— lists everything currently disabled/entitylogging <true/false>— logs a console warning any time a watched creature spawns, to verify the block is working/clearspawned— despawns already-existing creatures matching your disabled list (loaded chunks only)
Toggle changes require a server restart to take effect; /clearspawned works immediately. Settings are saved in ModConfig/entityspawntoggle.json.
Note: this only prevents new natural spawning (worldgen and runtime) — it doesn't touch existing creatures/eggs unless you also run /clearspawned.
Project description from Vintage Story Mod DB.
Pick your setup
Entity Spawn Toggle releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.4
1 loader build1.22.3
1 loader build1.22.2
1 loader build1.22.1
1 loader build1.22.0-rc.10
1 loader build1.22.0-rc.9
1 loader build1.22.0-rc.8
1 loader build1.22.0-rc.7
1 loader build1.22.0-rc.6
1 loader build1.22.0-rc.5
1 loader build1.22.0-rc.4
1 loader buildShowing the newest 12 of 21 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Entity Spawn Toggle versions and loaders
1.0.0
entityspawntoggle_1.0.0.zip
30 Jul 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.