Vintage Story Mod DB · Vintage Story mod
Prospecting++
Prospecting can be a drag sometimes. You check tons of rocks without finding a single piece of ore. This mod aims to make the process easier, yet still balanced, by introducing two new prospecting modes, Double Node Search and Triple Node Search. These modes s
Quick answer
Which Prospecting++ release should I use?
Prospecting++ 1.2.0 targets 1.18.5. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Prospecting++ required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Prospecting++ 1.2.0 need?
1.2.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Prospecting++ without breaking your instance.
Built for Prospecting++ 1.2.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.0. It targets 1.18.5; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.0. It opens that exact file at the source.
About this project
What does Prospecting++ add?
Prospecting can be a drag sometimes. You check tons of rocks without finding a single piece of ore. This mod aims to make the process easier, yet still balanced, by introducing two new prospecting modes, Double Node Search and Triple Node Search. These modes search in double/triple the base node range for ores (so 6, 12, 18 or 8, 16, 24 or etc.), but cost 4x/9x the durability and are prone to giving false negatives - so you'll see "no ores nearby" even though there may be an ore nearby. In double mode, there's a 1/3 (33%) chance of getting a false negative, while in triple mode, there's a 1/2 (50%) chance of getting a false negative.
Modes can all be configured, removed, or added via the config. Density mode can be disabled through the config as well. Note that if you want to edit descriptions for another language, use localization instead with the description as the key to be translated.
And a friendly reminder, prospecting is done in a cuboid area, rather than a sphere.
I also highly recommend ProspectorInfo to record the results of any density searches you may do.
Got a problem with this mod or need to see it updated? Let me know on my Discord! Support me on Patreon or Ko-Fi.
Project description from Vintage Story Mod DB.
Pick your setup
Prospecting++ releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Prospecting++ versions and loaders
1.2.0
ProspectingPlusPlus1.2.0.zip
21 Jun 2023
1.1.1
ProspectingPlusPlus1.1.1.zip
21 Jun 2023
1.1.0
ProspectingPlusPlus1.1.zip
21 Jun 2023
1.0.0
ProspectingPlusPlus.zip
11 Jun 2023
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.