Vintage Story Mod DB · Vintage Story mod
Dynamic Jump
V1.1.1: The mod should more smoothly detect when you want to jump higher. I also added ModConfig options for jumpPower, fallDamageFactor, and gravityDamageThreshold. By default the second two options don't actually do anything, you can change this if you wan
Quick answer
Which Dynamic Jump release should I use?
Dynamic Jump 1.1.1 targets 1.20.4. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Dynamic Jump required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Dynamic Jump 1.1.1 need?
1.1.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Dynamic Jump without breaking your instance.
Built for Dynamic Jump 1.1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.1. It targets 1.20.4; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.1. It opens that exact file at the source.
About this project
What does Dynamic Jump add?
V1.1.1:
The mod should more smoothly detect when you want to jump higher.
I also added ModConfig options for jumpPower, fallDamageFactor, and gravityDamageThreshold. By default the second two options don't actually do anything, you can change this if you want.
The gravityDamageThreshold allows you to set an amount of damage below which fall damage won't happen, if you go above this threshold you still take the full amount of damage you normally would.
I did some changes that should maybe theoretically stop it having server issues, but frankly I don't know why they happen in the first place so no promises.
Update 1.1.0: Should now do a single height boost towards the end of a jump while you're holding the jump key down.
If you hold the jump key you will jump slightly higher than simply tapping it. Just enough to reach two blocks high.
Project description from Vintage Story Mod DB.
Pick your setup
Dynamic Jump releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.19.8
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dynamic Jump versions and loaders
1.1.1
DynamicJump_v1.1.1.zip
25 Feb 2025
1.1.0
DynamicJump_v1.1.0.zip
20 Feb 2025
1.0.0
DynamicJump 1.0.0.zip
15 Aug 2024
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.