Vintage Story Mod DB · Vintage Story mod
Co-operative Synergy
This mod is designed to encouraged class based team work. It is intended that you use this mod alongside a class based mod that boosts the recipes impacted by the reductions here, such as "The Working Classes".By increasing production of certain items for spec
Quick answer
Which Co-operative Synergy release should I use?
Co-operative Synergy 0.1.0 targets 1.20.0, 1.20.1, 1.20.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Co-operative Synergy required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Co-operative Synergy 0.1.0 need?
0.1.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Co-operative Synergy without breaking your instance.
Built for Co-operative Synergy 0.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.0. It targets 1.20.0, 1.20.1, 1.20.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.0. It opens that exact file at the source.
About this project
What does Co-operative Synergy add?
This mod is designed to encouraged class based team work. It is intended that you use this mod alongside a class based mod that boosts the recipes impacted by the reductions here, such as "The Working Classes".By increasing production of certain items for specific classes, and reducing output of those items for everyone else, this gives players an incentive to co-operate and/or trade with each other to produce goods efficiently.
Whilst it is not intended for people to use this mod in single player worlds, it will work just fine. It will increase the difficulty though, as one player won't have access to all the class specific recipes, unless you turn class based recipes off in your world settings.
Recipe Reductions:
- Cobblestone blocks/fanned blocks/stairs/slab: Output reduced from 2 to 1
- Boards produced by sawing logs: Output reduced from 12 to 8
- Flax Twine: Fibres per twine increased from 4 to 6
- Mortar per 4 slaked lime: Output reduced from 32 to 16
By contrast, in the working classes these recipes are buffed for the following classes:
Miner:
- Cobblestone blocks/fanned blocks/stairs/slab: Output increased from 2 to 4
Carpenter
- Boards produced by sawing logs: Output increased from 12 to 16 (per log)
Tailor
- Flax fibres required per twine: Decreased from 4 to 2
Potter
- Mortar per 4 slaked lime increased from 32 to 64
Project description from Vintage Story Mod DB.
Pick your setup
Co-operative Synergy releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.20.0
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Co-operative Synergy versions and loaders
0.1.0
coopsynergy_0.1.0.zip
17 Jan 2025
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.