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Vintage Story Mod DB · Vintage Story mod

Specific "Clutter"

This mod is my least focused so far as it is mainly designed to fill some gaps for my builds. It is split between having some creative exclusive features, and functional survival addtions On the survival side two blocks are added: The Hydraulic Rotor is base

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Specific "Clutter" release should I use?

Updated 1 year ago
Latest stable file 1.0.0
Game version 1.20.1, 1.20.2, 1.20.3
Loader Built-in Vintage Story mod system

Specific "Clutter" 1.0.0 targets 1.20.1, 1.20.2, 1.20.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Specific "Clutter" required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Specific "Clutter" 1.0.0 need?

1.0.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Specific "Clutter" without breaking your instance.

Built for Specific "Clutter" 1.0.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.0. It targets 1.20.1, 1.20.2, 1.20.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.

About this project

What does Specific "Clutter" add?

This mod is my least focused so far as it is mainly designed to fill some gaps for my builds. It is split between having some creative exclusive features, and functional survival addtions

On the survival side two blocks are added:

The Hydraulic Rotor is based off the hydraulic actuators seen in the resonance archives, and is essentially a bulkier creative rotor requiring a hefty amount of jonas parts to craft each of its components needed to assemble the whole thing.

The Radiator is a passive heater that will warm players similarly to a campfire. Its just a smidge better then one and operates completely passively.

On the Creative side of this mod there is a handy new meta block and a full restoration of a certain setpiece seen in the Resonance Archives.

The new Divider meta block does exactly that, it divides rooms while not having any collision, selection, or graphics unless meta blocks are visible. You can use this to make rooms that have no doors for example but still count as interiors. Or to split up large rooms that are too big for interior calcuation, seamlessly split greenhouses, and countless other creative uses. Do note it is still a block that is present so you cant put other things on the same tile! (To toggle the visibility of Meta Blocks press ctrl + F4 in creative!)

The restored Jonas Steam Engine is composed out of a wide variety of pieces, it may or may not be a complete set as some parts such as the rusty pipes are not present among other things! Assemble the engine how you would the normal archives one, either in the same configuration or a different one, to get it moving place down the "engine controls" and right click it to turn it on. Similarly to the archive engine boiler the controls are GLOBAL, so all engine pieces across the entire world will be controlled by a controller.
(Also note that the engine is quieter compared to archives one!) (Pipe lamps can be rotated to be vertical with a wrench. They also glow regardless of the engine state.)

 

Compared to my other mods I wouldn't expect as much support, I may add more to this mod at or rework parts eventually.
(Maybe rebalancing the Hydraulic Rotor to run off Temporal Gears like a Riftward and tweaking its power output.)

Project description from Vintage Story Mod DB.

Pick your setup

Specific "Clutter" releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Specific "Clutter" versions and loaders

1 of 1 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.