Vintage Story Mod DB · Vintage Story mod
COGetTransformMatrixFix
When using the latest version of CO and OverhaulLib, there is crash that can occur when someone near you takes off their clothes (specifically the Upper Body and Upper Body Over slots). The crash log looks like this: Running on 64 bit Windows 10.0.26100.0 wi
Quick answer
Which COGetTransformMatrixFix release should I use?
COGetTransformMatrixFix 1.1.1 targets 1.20.11, 1.20.12. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is COGetTransformMatrixFix required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
No client/server declaration is available from this source.
What else does COGetTransformMatrixFix 1.1.1 need?
1.1.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add COGetTransformMatrixFix without breaking your instance.
Built for COGetTransformMatrixFix 1.1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.1. It targets 1.20.11, 1.20.12; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.1. It opens that exact file at the source.
About this project
What does COGetTransformMatrixFix add?
When using the latest version of CO and OverhaulLib, there is crash that can occur when someone near you takes off their clothes (specifically the Upper Body and Upper Body Over slots).
The crash log looks like this:
Running on 64 bit Windows 10.0.26100.0 with 15731 MB RAMGame Version: v1.20.12 (Stable)12/06/2025 22:06:34: Critical error occurred in the following mod: overhaullib@0.2.9Loaded Mods: aculinaryartillery@1.2.5, americanfrontiersman@1.8.0, tonwexp-neue@2.1.1, anmitechco@1.3.0, chiseltools@1.14.19, dressedtokill@1.7.0, fixedpaths@1.0.2, flowers@1.0.1, globalbloc@1.0.0, handtohand@1.0.3, hangingoillamps@1.0.3, hideplayername@2.1.3, immersiveorecrush@2.2.1, manualdough@1.1.3, manualscraping@1.2.1, millwright@1.2.4, morebanners@1.2.1, moremeadoptions@1.1.4, overhaullib@0.2.9, primitivesurvival@3.7.7, ridetogether@1.0.0, cotassets@0.0.4, slowwalkmod@1.2.2, stepfixelk@0.0.1, tankardsandgoblets@1.0.0, unevenbricks@1.0.0, game@1.20.12, apegrapes@1.2.6, flags@1.1.8, bedspawnv2@1.4.0, betterfirepitexploitfit@1.1.6, betterpoultice2@1.0.9, betterruins@0.4.12, billposting@1.0.1, butchering@1.9.0, carryon@1.8.1, cartwrightscaravan@1.5.1, coinage@1.14.0, colorfulcandles@1.2.3, combatoverhaul@0.3.9, commonlib@2.6.1, coopsynergy@0.1.0, coreofarts@0.2.3, caffCuniculture@1.0.8, doubleupdatefix@1.0.3, dynamictestingtools@1.0.1, entitynametag@1.2.2, envelopes@1.4.1, expandedfoods@1.7.4, expandedskins@2.1.0, fairplayguardian@1.1.9, farseer@1.3.1, foodshelves@1.6.3, fromgoldencombs@1.8.12, gourmandbalance@1.0.1, gourmand@1.7.0, heatretention@1.0.2, herbarium@1.4.0, improvedhandbookrecipes@1.1.3, itemizer@1.1.1, jopainting@1.4.1, kevinsfurniture@1.6.6, knapster@2.14.4, kscartographytable@1.0.2, maketea@0.3.1, maltiezcrossbows@1.2.0, multisign@1.1.0, neverwinter@1.6.4, noticeboard@1.1.1, oneroof@1.9.3, pewter@1.2.3, playerlist@2.1.5, plumbandcube@1.1.0, postsandbeams@1.4.0, removeprimitivesurvivalstairs@1.0.0, rivers@4.1.0, rpvoicechat@2.3.19, slapalabelonit@1.0.0, somethinginthewater@1.2.6, speedboat@1.0.0, statushudcont@3.2.6, stonebakeoven@1.1.6, substrate@1.1.2, tabletopgames@2.10.4, toolsanimations@1.0.2, traitacquirer@0.9.6, typing_indicatorfix@1.0.1, unconscious@1.10.3, vanvar@6.0.12, vinconomy@0.4.0, creative@1.20.12, vsinstrumentsbase@2.0.1, survival@1.20.12, xlib@0.8.16, armory@0.2.4, artofgrowing@1.1.2, em@3.2.2, nocrossbowspam@1.1.1, pabrass@1.0.2, paelectrum@1.0.1, pagoldsilver@1.0.2, playercorpse@1.11.1, stonequarry@3.4.3, thebasics@5.0.1, vsinstruments_quackpack@1.0.2, wildcraftfruit@1.3.2, xskills@0.8.19, aogbreedingaddon@1.1.0, artsxskills@1.1.0, tailorsdelight@1.9.7, theworkingclasses@1.0.4, dressmakers@1.6.0System.IndexOutOfRangeException: Index was outside the bounds of the array.at CombatOverhaul.Colliders.ShapeElementCollider.GetTransformMatrix(Int32 jointId, Single[] TransformationMatrices4x4) in D:\Projects\VintageStory\Overhaullib\source\Colliders\EntityCollider.cs:line 491at CombatOverhaul.Colliders.ShapeElementCollider.Transform(Single[] transformMatrixAll, ICoreClientAPI api) in D:\Projects\VintageStory\Overhaullib\source\Colliders\EntityCollider.cs:line 338at CombatOverhaul.Colliders.CollidersEntityBehavior.RecalculateColliders(ClientAnimator animator, ICoreClientAPI clientApi) in D:\Projects\VintageStory\Overhaullib\source\Colliders\EntityBehavior.cs:line 360at CombatOverhaul.Colliders.CollidersEntityBehavior.OnGameTick(Single deltaTime) in D:\Projects\VintageStory\Overhaullib\source\Colliders\EntityBehavior.cs:line 180at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 1106at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 481at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 654at Vintagestory.Client.NoObf.ClientSystemEntities.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Entities.cs:line 107at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 31at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 174at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 825at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 161at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88at OpenTK.Windowing.Desktop.GameWindow.Run()at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
This mod is a band-aid fix to the crashing issue.
I've just replaced the crashing method with a patched version.
Project description from Vintage Story Mod DB.
Pick your setup
COGetTransformMatrixFix releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.20.11
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
COGetTransformMatrixFix versions and loaders
1.1.1
cogettransformmatrixfix_1.1.1.zip
21 Jun 2025
1.1.0
cogettransformmatrixfix_1.1.0.zip
14 Jun 2025
1.0.0
cogettransformmatrixfix_1.0.0.zip
13 Jun 2025
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.