Vintage Story Mod DB · Vintage Story mod
SetVoxelPatch
Sometimes chiseling crashes clients to desktop. On the server side, the following error can be seen Exception: Index was outside the bounds of the array. at Vintagestory.GameContent.BlockEntityChisel.SetVoxel(Vec3i voxelPos, Boolean add, IPlayer byPlayer, Byt
Quick answer
Which SetVoxelPatch release should I use?
SetVoxelPatch 1.0.0 targets 1.20.12. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is SetVoxelPatch required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does SetVoxelPatch 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SetVoxelPatch without breaking your instance.
Built for SetVoxelPatch 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.20.12; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does SetVoxelPatch add?
Sometimes chiseling crashes clients to desktop. On the server side, the following error can be seen
Exception: Index was outside the bounds of the array. at Vintagestory.GameContent.BlockEntityChisel.SetVoxel(Vec3i voxelPos, Boolean add, IPlayer byPlayer, Byte materialId) in VSSurvivalMod\Systems\Microblock\BEChisel.cs:line 306 at Vintagestory.GameContent.BlockEntityChisel.UpdateVoxel(IPlayer byPlayer, ItemSlot itemslot, Vec3i voxelPos, BlockFacing facing, Boolean isBreak) in VSSurvivalMod\Systems\Microblock\BEChisel.cs:line 135 at Vintagestory.GameContent.BlockEntityChisel.OnReceivedClientPacket(IPlayer player, Int32 packetid, Byte[] data) in VSSurvivalMod\Systems\Microblock\BEChisel.cs:line 240 at Vintagestory.Server.ServerSystemBlockSimulation.HandleBlockEntityPacket(Packet_Client packet, ConnectedClient client) in VintagestoryLib\Server\Systems\World\BlockSimulation.cs:line 339 at Vintagestory.Server.ServerMain.HandleClientPacket_mainthread(ReceivedClientPacket cpk) in VintagestoryLib\Server\ServerMainNetworking.cs:line 238 at Vintagestory.Server.ServerMain.ProcessMain() in VintagestoryLib\Server\ServerMain.cs:line 977
Project description from Vintage Story Mod DB.
Pick your setup
SetVoxelPatch releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SetVoxelPatch versions and loaders
1.0.0
setvoxelpatch_1.0.0.zip
28 Sept 2025
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.