
Vintage Story Mod DB · Vintage Story mod
Electricity
Brings electricity into the game! Cables are the basis of this mod. • Used to connect electrical devices together. • Can only be placed on solid block faces. • Can be placed in any direction. • Up to 4 cables fit on a block face (i.e. up to 24 cables fit
Quick answer
Which Electricity release should I use?
Electricity 0.0.12 targets 1.20.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Electricity required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Electricity 0.0.12 need?
0.0.12. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Electricity without breaking your instance.
Built for Electricity 0.0.12. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.0.12. It targets 1.20.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.0.12. It opens that exact file at the source.
About this project
What does Electricity add?
Brings electricity into the game!
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Cables are the basis of this mod.
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You can use switches to connect and disconnect devices to and from the electrical network with one click.
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You can generate electricit with generators
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With motors you can convert electrical energy back into mechanical ones.
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Accumulators allow you to store energy that you don't use.
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Electric forges can convert electrical energy into heat.
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Heater, who would have thought it, consume energy and produce heat.
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Lamps, who would have thought it, consume energy and produce light.
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Lamps, who would have thought it, consume energy and produce light.
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You can contact me via Twitter, Discord, Patreon ✌️
or play with me and my friends on [PVP] VintageQuest (host: vintagequest.de - website comming soon)
Currently still in development!
Sneak peek into the future of this Mod
7 Segment Display TestThe primary focus of this rewrite is the introduction of voxel-based electric networks, which allows for more immersive and dynamic gameplay. I am excited to share with you the first successful test of this new feature. |
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Project description from Vintage Story Mod DB.
Pick your setup
Electricity releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.19.3
1 loader build1.18.6
1 loader build1.18.0-pre.0
1 loader build1.17.11
1 loader build1.17.10
1 loader build1.16.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Electricity versions and loaders
0.0.12
electricity_0.0.12.zip
3 Feb 2025
0.0.11
electricity_0.0.11.zip
21 Feb 2024
0.0.10
Electricity.zip
4 Jul 2023
0.0.9
Electricity.zip
2 Jul 2023
0.0.8
Electricity.zip
28 Feb 2023
0.0.7
Electricity.zip
6 Feb 2023
0.0.6
Electricity.zip
1 Feb 2023
0.0.5
Electricity.zip
29 Jan 2023
0.0.4
Electricity.zip
28 Jan 2023
0.0.3
Electricity.zip
28 Jan 2023
0.0.2
Electricity.zip
27 Jan 2023
0.0.1
Electricity.zip
26 Feb 2022
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.







