
Vintage Story Mod DB · Vintage Story mod
SuperPixel Text Antialiasing
Very small mod that patches the hardcoded subpixel text antialiasing with whatever value is inside the VintagestoryData/ModConfig/TextAA.json file. Available values are any of the options that Cairo supports: - Subpixel (Vintage Story default) - Grayscale
Quick answer
Which SuperPixel Text Antialiasing release should I use?
SuperPixel Text Antialiasing 1.0.1 targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.
Where it goes
Is SuperPixel Text Antialiasing required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This Vintage Story file is marked client-only.
What else does SuperPixel Text Antialiasing 1.0.1 need?
1.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SuperPixel Text Antialiasing without breaking your instance.
Built for SuperPixel Text Antialiasing 1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.1. It targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.1. It opens that exact file at the source.
About this project
What does SuperPixel Text Antialiasing add?
Very small mod that patches the hardcoded subpixel text antialiasing with whatever value is inside the VintagestoryData/ModConfig/TextAA.json file. Available values are any of the options that Cairo supports:
- Subpixel (Vintage Story default)
- Grayscale (SuperPixel™ default, better in some situations)
- Best (Vintage Story code says this can be wonky on Linux, Cairo says this may be an alias for Subpixel)
- Good (Cairo says this might be an alias for Grayscale on some systems)
- Fast (Cairo says this might be an alias for Grayscale on some systems, maybe with less quality?)
- Default (Let Cairo take the wheel)
- None
I added these options just in case anyone wants to mess around, but if you need this mod, you can just set it and forget it. The situations where you'll need anything but Grayscale (mod enabled) and Subpixel (mod disabled) are basically imaginary.
Note that this, like all mods, can only take effect once a game world is loaded. So like while I used the welcome message to demonstrate the problem in the screenshot, you can't actually use the welcome message to check if it's actually working or not.
Major thanks to kcil on the forums for doing all the research to figure out how to make this possible!
Project description from Vintage Story Mod DB.
Pick your setup
SuperPixel Text Antialiasing releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.5
1 loader build1.22.4
1 loader build1.22.3
1 loader build1.22.2
1 loader build1.22.1
1 loader build1.22.0-rc.10
1 loader build1.22.0-rc.9
1 loader build1.22.0-rc.8
1 loader build1.22.0-rc.7
1 loader build1.22.0-rc.6
1 loader build1.22.0-rc.5
1 loader buildShowing the newest 12 of 45 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SuperPixel Text Antialiasing versions and loaders
1.0.1
textaa_1.0.1.zip
12 Aug 2026
1.0.0
textaa_1.0.0.zip
27 Dec 2025
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.