Vintage Story Mod DB · Vintage Story mod
Expanded Beekeeping
EXPANDED BEEKEEPING Expanded Beekeeping is a Vanilla+ expansion to the base-game beekeeping system. It separates bee population management from resource production, adds meaningful structure to progression, and makes interacting with bees a more deliberate ri
Quick answer
Which Expanded Beekeeping release should I use?
Expanded Beekeeping 0.0.1 targets 1.21.6. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Expanded Beekeeping required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Expanded Beekeeping 0.0.1 need?
0.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Expanded Beekeeping without breaking your instance.
Built for Expanded Beekeeping 0.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.0.1. It targets 1.21.6; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.0.1. It opens that exact file at the source.
About this project
What does Expanded Beekeeping add?
EXPANDED BEEKEEPING
Expanded Beekeeping is a Vanilla+ expansion to the base-game beekeeping system. It separates bee population management from resource production, adds meaningful structure to progression, and makes interacting with bees a more deliberate risk/reward activity instead of a passive routine.
Rather than harvesting isolated skeps, players now manage colonies through brood boxes and apiaries. Bee populations must be established and maintained before resources can be produced, and bees are significantly more aggressive when disturbed. Proper tools (especially hive smokers) are required to work safely. The goal is not to replace vanilla beekeeping, but to add depth, planning, and tension while staying close to existing mechanics and balance.
The mod adds four new blocks/items and lightly adjusts base-game behavior to support them.

Brood box:
Brood boxes are used to house and manage a bee population. Like vanilla skeps, they require nearby flowers and an existing bee colony (such as a wild hive, skep, or another populated brood box) to become viable. An empty hive frame must be inserted for bees to begin building broodcomb. Once a frame becomes brooded, the brood box is considered populated. Brooded frames can be removed at any time, allowing bee populations to be moved or transferred between locations.

Apiary:
Apiaries are where beeswax and honeycomb are produced. An apiary must be placed on top of a populated brood box to function. It contains four hive frame slots, which bees will fill with beeswax and eventually honeycomb over time. Beeswax frames can be inserted directly to speed up honey production, allowing players to optimize their workflow.

Hive frames:
Hive frames are the core resource container of the system. They can hold beeswax, honeycomb, or broodcomb, all of which can be harvested with a knife. Frames can be freely moved between brood boxes and apiaries, but removing a frame will reset its production progress. This makes frame management an important part of colony efficiency and logistics.

Hive smokers:
Hive smokers are used to pacify aggressive bees. In Expanded Beekeeping, wild hives, skeps, and brood boxes are far more hostile. Bees will attack players who linger nearby or attempt to interact with hives, including picking up skeps, breaking hives, or removing frames. Holding or placing a lit smoker near a hive prevents attacks. Smokers require dry grass as fuel and can be ignited with a torch or firestarter, staying lit for a limited time. They can also be held in the offhand so that you can use it while moving and harvesting frames.
Important: All smoker variants are functionally identical. Metal type is cosmetic only.
Notes:
This mod is intended as a lightweight expansion rather than a full overhaul, and should fit well into Vanilla+ modpacks.
This is an early release and may have edge cases or compatibility issues with other mods. If you encounter bugs, please report them with as much detail as possible.
Project description from Vintage Story Mod DB.
Pick your setup
Expanded Beekeeping releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Expanded Beekeeping versions and loaders
0.0.1
ExpandedBeekeeping-0.0.1.zip
22 Jan 2026
0.0.0
ExpandedBeekeeping-0.0.0.zip
19 Jan 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.