Vintage Story Mod DB · Vintage Story mod
TimeBasedHotsprings
How mods like Healthy Hot Springs work is by changing the damage of boiling water from negative to positive. This works fine in theory until your server has a lower tickrate due to increased player count. Then the healing slows to a crawl. This mod makes it
Quick answer
Which TimeBasedHotsprings release should I use?
TimeBasedHotsprings 1.2.0 targets 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.
Where it goes
Is TimeBasedHotsprings required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This Vintage Story file is marked server-only.
What else does TimeBasedHotsprings 1.2.0 need?
1.2.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add TimeBasedHotsprings without breaking your instance.
Built for TimeBasedHotsprings 1.2.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.0. It targets 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.0. It opens that exact file at the source.
About this project
What does TimeBasedHotsprings add?
How mods like Healthy Hot Springs work is by changing the damage of boiling water from negative to positive.
This works fine in theory until your server has a lower tickrate due to increased player count. Then the healing slows to a crawl.
This mod makes it so the healing is applied once per 0.5 seconds, and the deltaTime is taken into account when applying the value.
By default, one block of hot water will heal you for 1 HP per second (you can place yourself so you are in multiple at once to receive more healing)
This amount can be configured in ModData/timebasedhotsprings.json
Project description from Vintage Story Mod DB.
Pick your setup
TimeBasedHotsprings releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2-rc.3
1 loader build1.21.2-rc.2
1 loader build1.21.2-rc.1
1 loader build1.21.2
1 loader build1.21.1-rc.2
1 loader build1.21.1-rc.1
1 loader build1.21.1
1 loader buildShowing the newest 12 of 23 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
TimeBasedHotsprings versions and loaders
1.2.0
timebasedhotsprings_1.2.0.zip
11 Mar 2026
1.1.0
timebasedhotsprings_1.1.0.zip
9 Mar 2026
1.0.0
timebasedhotsprings_1.0.0.zip
9 Mar 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.