
Vintage Story Mod DB · Vintage Story mod
Wilderlands Spawnbound
Wilderland Spawnbound Spawnbound introduces a survival-based exploration progression system to Vintage Story. When a Seraph first enters the world, they remain strongly bound to the place of their awakening. Venturing too far from this origin begins to strai
Quick answer
Which Wilderlands Spawnbound release should I use?
Wilderlands Spawnbound 1.0.3 targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Wilderlands Spawnbound required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Wilderlands Spawnbound 1.0.3 need?
1.0.3. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Wilderlands Spawnbound without breaking your instance.
Built for Wilderlands Spawnbound 1.0.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.3. It targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.3. It opens that exact file at the source.
About this project
What does Wilderlands Spawnbound add?
Wilderland Spawnbound
Spawnbound introduces a survival-based exploration progression system to Vintage Story.
When a Seraph first enters the world, they remain strongly bound to the place of their awakening. Venturing too far from this origin begins to strain that connection, causing temporal instability to build. The farther you travel from your origin, the more dangerous that strain becomes.
But this bond is not permanent.
As you survive and endure the world, the pull of your origin gradually weakens. Over time, you become less constrained by the place where you first arrived, allowing you to wander farther and farther.
In this way, Spawnbound treats “spawn” as more than just a necessary function of the game. The spawn location—whether the server default or a customized point—is the place where the Seraph is temporally anchored to the world, and they are sensitive to straying too far from it when young. The longer the Seraph survives, the less sensitive they become, while death restores that sensitivity.
This creates a natural progression where exploration must be earned through survival, and strongly encourages the development of a secure base and spawn community that prioritizes not dying.
Core Idea
- At the start of a world, players can only safely travel a limited distance from where they first spawned.
- Travel beyond that distance and temporal instability begins to drain steadily. The farther you push past your current range, the stronger the effect becomes.
- Survive long enough and that boundary expands. As players remain alive, they advance through exploration tiers that gradually increase the distance they can safely travel from their place of origin.
- Eventually, those who endure long enough can travel freely without the pressure of instability.
- Death carries a cost. When you fall, the weight of distance returns, reducing your exploration tier and drawing you closer once again.
- Setting a custom respawn location with a temporal gear also changes/updates the player's origin to the new location, from which your exploration tier then orients itself.
Configuration
Spawnbound generates a configuration file on first launch:
ModConfig/WilderlandsSpawnbound.json
Server administrators can customize:
-
Exploration range for each tier
-
Time required to advance tiers
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Instability drain scaling
-
Performance update intervals
This allows Spawnbound to fit a wide range of playstyles, from harsh survival servers to slower-paced exploration worlds.
Design Philosophy
Spawnbound was created as an alternative approach to “hardcore” gameplay that avoids permadeath or heavy stat nerfs that can make the game frustrating or unplayable. Instead of weakening the player, Spawnbound limits how far they can safely explore early on, effectively binding them to the area around their base until they have survived long enough to earn greater freedom. This creates meaningful risk and consequence without removing the player from the world or crippling their abilities. As players endure and progress, the pull of their origin gradually weakens, allowing them to push farther into the wilderness. The intent is to create an experience where survival is rewarded and death punished in a meaningful way, wherein freedom to explore safely must be earned through survival. Players that have not earned this right are still free to travel at will, but must contend with instability if ranging outside their origin's safe radius.
Community & Support
If you have issues, suggestions, or feedback:
Please post in the Wilderlands thread in Vintage Story's official Discord server.
Interested in following development more closely?
Join The Wilderlands Community Discord server.
Other Wilderlands Modules
- Wilderlands Adjustments
- Wilderlands Behaviors (Rustbound dependancy)
- Wilderlands Block Adjustments
- Wilderlands Caves
- Wilderlands Custom Sea Level
- Wilderlands Echoes
- Wilderlands Environmental Stability
- Wilderlands Forests
- Wilderlands Ground Layers
- Wilderlands Lunarbound (Rustbound dependancy)
- Wilderlands Rustbound
- Wilderlands Stonebound (WIP)
-
Wilderlands Tweaks (Set of adjustments for Wilderlands servers)
Project description from Vintage Story Mod DB.
Pick your setup
Wilderlands Spawnbound releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader build1.22.1
1 loader build1.22.0-rc.10
1 loader build1.22.0-rc.9
1 loader build1.22.0-rc.8
1 loader build1.22.0-rc.7
1 loader build1.22.0-rc.6
1 loader build1.22.0-rc.5
1 loader build1.22.0-rc.4
1 loader build1.22.0-rc.3
1 loader build1.22.0-rc.2
1 loader buildShowing the newest 12 of 19 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Wilderlands Spawnbound versions and loaders
1.0.3
Wilderlands Spawnbound 1.0.3.zip
13 Jun 2026
1.0.2
Wilderlands Spawnbound 1.0.2.zip
9 Jun 2026
1.0.1
Wilderlands Spawnbound 1.0.1.zip
14 Mar 2026
1.0.0
Wilderlands Spawnbound 1.0.0.zip
13 Mar 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.