
Vintage Story Mod DB · Vintage Story mod
SimpleModconfigPatch
Simple modconfig patch Allows any dependant mod to easily json patch your mod config. They don't need to depend on this mod. Neither do you if you copy and paste a little bit of code. But it can still be used as a normal dependency as well. You can copy this
Quick answer
Which SimpleModconfigPatch release should I use?
SimpleModconfigPatch 1.0.0 targets 1.22.0. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is SimpleModconfigPatch required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does SimpleModconfigPatch 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SimpleModconfigPatch without breaking your instance.
Built for SimpleModconfigPatch 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.22.0; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does SimpleModconfigPatch add?
Simple modconfig patch
Allows any dependant mod to easily json patch your mod config. They don't need to depend on this mod. Neither do you if you copy and paste a little bit of code. But it can still be used as a normal dependency as well.
You can copy this to your solution and just call it after you load your modconfig.
NEEDS TO BE CALLED IN AssetsLoaded(ICoreApi api) in your ModSystem.
public static T PatchModConfig<T>(ICoreAPI api, T originalModConfig, string modConfigPatchFilePath)
{
var modInfoPatchAsset = new AssetLocation(modConfigPatchFilePath);
if (originalModConfig is null || modInfoPatchAsset is null)
{
return originalModConfig;
}
IAsset asset = api.Assets.TryGet(modInfoPatchAsset);
if (asset is null)
{
return originalModConfig;
}
var modInfoPatch = asset.ToText();
if (modInfoPatch is null)
{
return originalModConfig;
}
JsonConvert.PopulateObject(modInfoPatch, originalModConfig);
return originalModConfig;
}
Then call like this:
try
{
var fileName = $"{nameof(ModConfig)}.json";
var loadedConfig = api.LoadModConfig<ModConfig>(fileName) ?? new ModConfig();
loadedConfig = ModConfigPatcher.PatchModConfig(api, loadedConfig, "yourmodid:config/override/config.json");
Config = loadedConfig;
api.StoreModConfig(Config, fileName);
}
catch (Exception e)
{
Mod.Logger.Error(e);
}
Project description from Vintage Story Mod DB.
Pick your setup
SimpleModconfigPatch releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SimpleModconfigPatch versions and loaders
1.0.0
simplemodconfigpatch_1.0.0.zip
28 Apr 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.