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Fruit Refreshed project artwork

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Fruit Refreshed

You will need configlib and it's dependancies to configure this mod to your liking. I'm working on adding more configurable options but it will take time. I love fruit, I grow berry bushes and fruit trees in real life, but I got tired of feeling like growing

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Fruit Refreshed release should I use?

Updated 4 months ago
Latest stable file 1.1.0
Game version 1.22.2
Loader Built-in Vintage Story mod system

Fruit Refreshed 1.1.0 targets 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Fruit Refreshed required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Fruit Refreshed 1.1.0 need?

1.1.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Fruit Refreshed without breaking your instance.

Built for Fruit Refreshed 1.1.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.1.0. It targets 1.22.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.1.0. It opens that exact file at the source.

About this project

What does Fruit Refreshed add?

You will need configlib and it's dependancies to configure this mod to your liking. I'm working on adding more configurable options but it will take time. 

I love fruit, I grow berry bushes and fruit trees in real life, but I got tired of feeling like growing them was basically pointless in game compared to just hunting animals and growing vegetables. This mod is not meant to be balanced and is tweaked for my own personal enjoyment ( I only play singleplayer ) but I wanted to share it. I've pretty heavily tested this mod but if you run into problems let me know and I'll try to fix them.

Please install this mod on a fresh save, old trees and bushes that you have planted may not roll over to the mods stats and will continue to function as they do in vanilla; you will have to replant them to recieve the new stats from this mod. I recommend adjusting this mod on a creative file to your liking before starting a playthrough with it to prevent problems.

Fruit Tree Adjustments

All fruit trees are now "evergreen" and do not need to vernalize to produce fruit. 

Fruit trees are hardier and should not die unless they reach a temperature of under -50 degrees.

When harvesting, you will recieve slightly more fruit per harvest.

Cuttings and graftings now have an 80% and a 100% chance to succeed respectively.

Fruit trees now grow faster and cycle through their bloom to fruiting phases quicker. No more 20 - 50 day ripening times. 

 

Fruit Bush Adjustments

All fruit bushes now use less fertilizer when producing fruit. 

When harvesting, you should recieve slightly more fruit. Strawberries and Cloudberries have had their quantities harvested raised to match other fruit bushes as well, so you wont get 2 measly berries off of plants anymore. 

Reach maturity much faster and cycle through blooming and fruiting phases faster, allowing for much more berry harvests per year.

Bushes have had their "pause growth" temperatures raised from 30 degrees to 40 degrees, allowing them to grow uninterupted in hotter climates. 

 

Storage Vessels

Now include a food perish speed multiplier for fruit, so fruit spoils slower in vessels.

 

Any mods I upload are personal and not meant to be balanced unless specified - I will not add compatibility for other mods unless I play with those mods, sorry - I barely know any coding and just know how to read / edit jsons. 

 

Working on

Adding ability to configure individual fruit tree phase times ( Flowering, ripening and fruiting )
Adding the ability to allow players to adjust berry bush "take cutting" cooldowns
Adding ability to toggle fruit spoilage values on vessels on and off and adjust spoil rates.

+ some other stuff.

 

Project description from Vintage Story Mod DB.

Pick your setup

Fruit Refreshed releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Fruit Refreshed versions and loaders

3 of 3 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.