
Vintage Story Mod DB · Vintage Story mod
Spells & Runes
Spells & Runes A fast-paced elemental magic mod for Vintage Story. Cast spells using a flux-based mana system, chain abilities into combos, and master multiple elements each with their own unlockable spell tree. Getting Started Flux is locked until you awak
Quick answer
Which Spells & Runes release should I use?
Spells & Runes 0.1.1 targets 1.22.2, 1.22.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Spells & Runes required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Spells & Runes 0.1.1 need?
0.1.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Spells & Runes without breaking your instance.
Built for Spells & Runes 0.1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.1. It targets 1.22.2, 1.22.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.1. It opens that exact file at the source.
About this project
What does Spells & Runes add?
A fast-paced elemental magic mod for Vintage Story. Cast spells using a flux-based mana system, chain abilities into combos, and master multiple elements each with their own unlockable spell tree.
Getting Started
Flux is locked until you awaken it.
Air
Find Sylphweed — a rare glowing plant found in the wild — and process it:
- Pick Sylphweed and dry it in an oven
- Grind the dried herb in a quern
- Smoke the ground herb using the Sylphweed Pipe
Fire
Find an Ignis Fragment — a glowing shard embedded in stone, found underground or in the wild. Harvest it to get an Ignis Fragment Gem, then:
- Smelt the gem in a bloomery to get a Cracked Ignis Fragment Gem
- Place the cracked gem on the ground, then right-click it with tongs to extract the Ignis Flux Echo
- Crush the echo in a quern
- Combine the crushed powder with 3x sulfuric acid in a cooking vessel to brew Ignis Paste
- Drink the paste
Once done, Flux is permanently unlocked. Open the Spellbook withK, unlock spells, and assign them to the Radial Menu withR.
Flux — mana resource, regenerates over time. Displayed as an arc in the bottom-left corner. Hidden until awakened via Sylphweed.
Spell trees — each element has its own tree. Spells level up through use, reducing cost and cast time at higher levels.
Radial menu — hold R to open, release over a spell to select.
Cast bar — channeled spells show a progress bar. Right-click cancels.
Animations — spell casts play upper-body animations blended on top of locomotion.
| Element | Status |
|---|---|
| 🌬️Air | Released in 0.1 |
| 🔥Fire | Released in 0.1 |
| Water | Planned |
| Earth | Planned |
For mod-related commands and debugging in game, use /snr
- BL1TZ
- JunnA
Project description from Vintage Story Mod DB.
Pick your setup
Spells & Runes releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Spells & Runes versions and loaders
0.1.1
SpellsAndRunes.zip
8 Jun 2026
0.1.0
SpellsAndRunes.zip
7 Jun 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.