
Vintage Story Mod DB · Vintage Story mod
C&N Market
C&N Market Player markets, warehouses, and item-based trading for Vintage Story. Set up a player-run shop: place a stall, decide what you sell and what you accept in return - any item or block can be the price - and other players can buy from you whether you
Quick answer
Which C&N Market release should I use?
C&N Market 0.5.6 targets 1.22.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is C&N Market required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does C&N Market 0.5.6 need?
0.5.6. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add C&N Market without breaking your instance.
Built for C&N Market 0.5.6. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.5.6. It targets 1.22.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.5.6. It opens that exact file at the source.
About this project
What does C&N Market add?
C&N Market
Set up a player-run shop: place a stall, decide what you sell and what you accept in return - any item or block can be the price - and other players can buy from you whether you're online or not. A linked warehouse keeps the stall stocked from your existing chests, and a freshness slider stops spoiled food from going on sale.
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Market stalls
Place a stall, fill in price-to-goods rows, and let buyers shop. Name your shop, owner-only price editing, per-trade max-stock, admin/creative infinite mode. |
Warehouses
Link a stall to a warehouse via signed book. The stall pulls goods from every chest, crate, display, toolrack, and storage vessel within radius; the stall shows the live link status. |
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Freshness control
Per-stall freshness slider - spoiled food and aged perishables stay in the warehouse instead of being sold to unlucky buyers. |
Any-item pricing
Set the price of any trade as any item or block. Three optional gear tiers (copper, silver, gold) ship with the mod for servers that want a token currency. |
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On-chest blocks
Lighter alternative to a full stall - drop a trade block on top of an existing chest and sell directly from it. |
Land-claim aware
Warehouses respect land claims - they only pull from containers the owner is authorized to use. |
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Shop management
Lock editing so a stray click can't wipe a configured trade, hide empty rows from buyers, and disable individual trades while keeping their setup. |
Sales log & alerts
Put a book in the stall to keep a running sales log, and optionally get a chat notification each time someone buys from your shop. |
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Quick start
- Craft and place a market stall (or an on-chest trade block on top of any chest).
- Optionally place a warehouse nearby; sign a warehouse book against it and put the book in the stall.
- Right-click the stall - set price item(s) and goods for each trade row, and give your shop a name.
- Set per-trade limits or pick
Inffor unlimited. - Adjust the freshness slider so spoiled goods are skipped.
- When you're done, flip Lock editing on so the configured slots can't be changed by accident.
What's in the box
- Market stall - wooden, rusty, iron variants. Up to 24 trade rows depending on shape.
- On-chest trade block - multi-trade and single-trade flavours. Place on top of a chest.
- Warehouse - rusty / iron / gold tiers. Aggregates nearby containers.
- Warehouse book - sign-and-place to link a stall to a warehouse.
- Copper, silver, gold gears - currency items.
Configuration
Edit ModConfig/canmarket.json:
| Key | Default | What it does |
|---|---|---|
SEARCH_CONTAINER_RADIUS |
3 | Warehouse scan radius for containers. |
SEARCH_WAREHOUE_DISTANCE |
10 | Max distance between stall and warehouse. |
CHESTS_PER_TRADE_BLOCK |
6 | Max chests an on-chest block can pull from. |
DEFAULT_MIN_FRESHNESS_FOR_SALE_PERCENTS |
0.4 | Default freshness threshold (0–1). |
WAREHOUSE_CHECK_FOR_PERMISSIONS |
true | Respect land claims when scanning containers. |
SEND_SALE_NOTIFICATION |
false | Send the shop owner a chat message on each sale. |
Compatibility
- Optional integrations: ExtraChests, WoodChests — warehouses recognise their containers if installed.
Credits
Inspired by MerchantsTFC by Aleksey-Terzi — a TerraFirmaCraft mod for Minecraft.
- MOTOR_plus — on-chest trade block model
- justOmi — Ukrainian translation
Recent changes
- Reworked the stall and market GUI back to the native Vintage Story style — no external GUI dependency required anymore.
- Name your shop; the name shows as the window title.
- Lock editing toggle so accidental clicks can't wipe configured trades.
- Hide empty trades from buyers, and disable individual trades while keeping their setup.
- Live warehouse link status (linked / distance / too far) shown in the stall.
- Coloured stock levels, tidier per-row settings, and slot tooltips.
- Sale chat notifications are now optional (
SEND_SALE_NOTIFICATION).
- Per-trade max-stock limits with quick "Unlimited" toggle.
- Stock-level colour indication (red / yellow / green).
- VS-style item tooltips on slots, including freshness/durability info.
Project description from Vintage Story Mod DB.
Pick your setup
C&N Market releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.2
1 loader build1.22.0-rc.7
1 loader build1.22.0
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.0-rc.1
1 loader build1.20.7
1 loader build1.20.6
1 loader build1.20.4
1 loader build1.20.1
1 loader build1.20.0-rc.9
1 loader buildShowing the newest 12 of 35 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
C&N Market versions and loaders
0.5.6
canmarket_0.5.6.zip
23 Jul 2026
0.5.5
canmarket_0.5.5.zip
9 Jul 2026
0.5.4
canmarket_0.5.4.zip
18 Jun 2026
0.5.3
canmarket_0.5.3.zip
20 May 2026
0.5.2
canmarket_0.5.2.zip
5 May 2026
0.5.1
canmarket_0.5.1.zip
25 Apr 2026
0.5.0
canmarket_0.5.0.zip
6 Apr 2026
0.4.26
canmarket_0.4.26.zip
25 Jan 2026
0.4.25
canmarket_0.4.25.zip
22 Jan 2026
0.4.24
canmarket_0.4.24.zip
21 Jan 2026
0.4.23
canmarket_0.4.23.zip
20 Jan 2026
0.4.22
canmarket_0.4.22.zip
15 Nov 2025
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.